Hi,
I actually make terrain in Maya for a video game based upon dungeons & dragons but i have trouble to texture it on 3D Coat. I work in 4096*4096 with texture up to 2046 but when i zoom on my terrain texture are ugly and pixelated. They don't appear to be like in smart material. So i ask you what is the good method to paint big model like terrains ?
sorry for my english ^^