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hisai

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Everything posted by hisai

  1. great! It is! Thank you for fixing However, I made a meaningful test on this fix. BlurTool looks good. If it is used to draw a vortex with Bleedingtool it will be like a step.
  2. Indeed, it certainly overlaps, but it is a problem with another UV tile. If you can not overlap UV with multi-tile, how do you think that there is not much use of UDIM? Also, I applied the blur tool to the same file in mudbox in the same way, but the problem has not occurred. What do you think of it?
  3. I am looking forward to being corrected soon.
  4. The same result was obtained with 3dcoat 4.717 on my PC. Please apply blurTool or Bleedingtool to the boundary.
  5. Thank you for your reply. Unfortunately the same result was chosen regardless of which algorithm was chosen. I will attach a sample file. This data was created with 3dsmax2017 and multi-tile import was done with 3dcoat 4.710. plane.obj 3dcoat 4.710 mudbox2017
  6. Hello When painting multi tile mesh in paint room If you use the blurring tool at the boundary, strange edges will appear. What should I do?
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