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Posts posted by superman punch
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That's great. I needed it a long time ago. Before "bake shader" came out, I used this way.
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me too, i am looking for how to way that compatibility camrea 3dmax for 3dcoat.are you be able to that the fbx?
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Hello, developers.
3Dcoat2021.B47
Rotate Around Last Draw Point is not working.Please check.
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On 2021. 4. 2. at 오후 4시 11분, tcwik said:
글쎄, 모든 사람을위한 것은 아닙니다. 나는 너무 지저분하고 사전 설정을 사용하지 않습니다. 알파 및 도구 옵션이 더 중요합니다.
Thank you for your reply.
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Faster when mapping pbr.
Thank you for the new version. Congratulations. -
It's really necessary and it's very good.
Thank you.
I hope the next version will be able to move to fbx. Please. -
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Ver 4.9.07(dx64)Clip Mask is missing in Layer Blending
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On 2019. 6. 3. at 오후 3시 53분, superman punch said:
"3d-Coat-V4_8-40-64.exe / 3d-Coat-V4_8-40-64_sl.exe"설치 후 0xc000007b 오류가 발생했습니다.
실용적이지.
현재 버전 : 38.I solved this problem by I updated my graphics card drive.
Good luck.
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"3d-Coat-V4_8-40-64.exe / 3d-Coat-V4_8-40-64_sl.exe"설치 후 0xc000007b 오류가 발생했습니다.
실용적이지 않습니다.
그래서 저는 현재 38 버전을 사용 중입니다. -
On 5/28/2019 at 5:53 AM, Rygaard said:
Because of this, there is a problem with the automatic connection of the applink.
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1 hour ago, AbnRanger said:
무엇이 그것을 해결 했습니까? 앱을 다시 시작 하시겠습니까?
.3dcoat 4.8.22/3dcoat 4.8.23
The version is not available.
3dcaot 4.8.23SL
It works very well. -
18 hours ago, superman punch said:
[solved] sorry 3dcoat 4.8.23sl(gl64) It works very well.
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6 hours ago, stusutcliffe said:
.... 아직 retopoed 또는 UVd되지 않은 obj에 범프 / 노멀 맵을 페인트하는 것처럼 보이지만 범프 페인팅은 텍스처 맵에서만 작동합니다.
(아이디가 당신의 화상을 잘못 해석하면 사과드립니다.)
The 21st version is good.But not from version 22~23 ㅠㅠ
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59 minutes ago, AbnRanger said:
Are you trying to bake lighting into your textures?
Sorry ,That's not what I want.
I want a lighted rendering map with roughness and metality.
It is being implemented in the video attached to it.
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Are you doing to make your own textures?
I want a lighted rendering map with roughness and metality.
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hello 3D-Coat Developer
I've created a way to bake using the existing 3dcoat.
It would be nice to add this principle to 3dcoat by default.
Personally, I save 3dc file separately and call it when I need it. It is inconvenient.
The principle is exactly the size rendering you want with the WorldNormalMap.
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hello Carlosan ^^
layer is not activated when working with sculpt.
Version:3dcoat gl 4.8.23
3DCoat 2024 development thread
in New Releases, Bugs Reports & Development Discussion
Posted
3Dcoat 2021.42 I solved it after installing it.