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britton_draws

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  1. Ahhhhh I was using an outdated version of 3DCoat which did not have the same export functionality. I upgraded to the newest version and followed your instructions and it looks 100x better! Thank you so much! : ) And I actually have a somewhat odd story for how I got into it but I actually went to school originally for Biology with plans to go on to Medical School. All of my notes however were just littered with drawings all over and while I love science, I realized I loved art more. I always did art as a child but my parents always stressed that it was never an actual 'career choice' and so once shit hit the fan and I had to start really making a life for myself I knew I had to do what I was truly passionate for despite what they thought! So after I graduated I found a job at DePaul University where I was able to work there full-time and then get an insane discount on tuition and so I worked there while working towards my MA. (I worked full time, went to school full time AND had a 3 hour commute each day... hah it was rough but I wanted it!!) I just recently have finished up actually and throughout my time there I learned a whole bunch but found out I like the modeling side of the pipeline far more. So now I have just been focusing on learning how to use software like Zbrush and 3DCoat and Modo so that I can have some solid work to show to actually jump in at that point.. instead of working at a University still! : P
  2. Thank you so much for the response! Keep in mind however I did say I am very new : P Much of that sounds a bit foreign-ish to me but I think I get it. My one thing I am unsure about though is the Unreal preset in 3DC. Do you simply mean in the preferences to change the "Normal Map Software Preset" to "Unreal Engine?" Also how should the Texture Export/Import Workflow be set? Gloss/ Color Specular, Gloss/ Metalness, or Roughness/ Metalness? From there do I export each piece from the Texture < Export or would I "Export Objects & Textures?" Again, I apologize for seeming to have no knowledge at all haha. The sad thing is, I have a Master in Animation but just have never touched this side of the coin before : P
  3. I am fairly new to using both 3DC and Modo and frankly I am lost. I have textured my item in 3DCoat and no matter what I do, various methods of exporting, etc I still keep getting a model that looks like this now in Modo when trying to render it out. I am not sure if this is a Modo problem or an exporting in 3DC problem but it has taken up two days of work trying to figure out and I am going crazy... If anyone has some insight on this workflow and where I am going wrong I would appreciate the help more than you can imagine!Thanks for looking.
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