Hey guys,
So I have started re-topping a character I am currently making and decided to export out what i had for testing in 3DS Max, problem is, it seems that the exported retopo doesn't export with the z-bias?
See screenshots of the model in 3D-coat and 3DS max below
Is there anyway to fix this? I would prefer to not have to go over the model again in 3DS Max.
Thanks guys