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Skye

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About Skye

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  1. Denis Bogolepov and Danila Ulyanov have announced LightTracer, an early release of their browser-based GPU rendering engine. The engine allows the user to upload an OBJ model and have it progressively render in the browser using your PC’s GPU (both discrete and integrated GPUs are supported). You can add mesh lights, HDRI environments, and create two-layer physically-based materials. Light Tracer is currently free to use and compatible with Chrome and Firefox. Try it out on the official website.
  2. Skye

    Baking multiple objects into one UV set

    If you already have everything baked, it can mess up everything if you unify UVs. I tried that but process never finished . I tried to move one map back to original UV set but messed up my UV in paint room. Sometimes you have smaller object and bigger on one UV and you need to use different baking cage options. I tried to go with name correspondence and all that but I always ended up to bake things separately. In this video polytoots shows the problem from 24:31
  3. Skye

    Baking multiple objects into one UV set

    Hello, is there any update on fix? It makes pretty impossible to bake more complex objects. I tried to move UVs in UV room back to first UV map but it takes forever and sometimes messes up in paint room. Thank you
  4. Is your depth limit disabled?
  5. Skye

    Skye's sketchbook

    Quick render after baking 4K and texturing
  6. Skye

    Skye's sketchbook

    Currently finishing retopo on this one
  7. Skye

    Skye's sketchbook

    3Dcoat + Octane
  8. I am using 4.8.37 and seems like the problem is occurring when selecting liveclay preset brush, in my case it was amScifi A,B and C. When switching to other live clay tool and switching back to live clay with same preset selected, issue is gone. But always occurring when going right away using preset and closed stroke.
  9. Hello, I got this issue in surface mode, in closed curve stroke, stroke is not closed, leaving gap: Is it a bug or I am missing something?
  10. Try using surface mode
  11. Nice videos are here with modeling, retopo and painting: https://www.youtube.com/user/killerivanov/videos
  12. What you can do is hover over that painted spot and hit H to select layer that it is painted on.
  13. Skye

    Retopo - next big Step

    Yes, once you have retopo cage created, you can mark seams and unwrap in retopo room or hit automap
  14. Skye

    [Bug] Retopo via decimation not working

    I had this issue as well, noticed that it usually happens when select this option on sculpt layer, on voxel it works for me.
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