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Posts posted by LyuKalev
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Hi guys,
I need some help. How to get the texture to display pixel perfect (no mipmaping) while texturing a pixel art like low poly model. 3D Coat seams to smudge (mipmap?) the textures and it is really mission critical to see the actual texture with no interpolation of the pixels. Any ideas? Thank you in advance.
[Solved] Pixel Perfect Texturing for pixel art like textures
in 3D Printing
Posted
You Sir are a scholar and a saint! I was beginning to get high blood pressure. Here have a butt as a "thank you".