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mantas

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  1. here are similar models with manual retopo but in vr some buildings lack polygons - looks too simple. and it just takes so long.. https://sketchfab.com/models/aae40911c42a44c4a8d10817e53f5c3e
  2. Hello. I am very new to 3d coat. I have already learned manual retopologisation (strokes and making polygons on imported surface) Could anyone suggest an automatic way of retopo of "flat" surfaces, that is not closed surfaces I have to retopo many many models like the one in image: thanks for any advice - it takes days and days to build this manually..
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