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druh0o

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About druh0o

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    Male
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    Russia
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    3D2D

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  1. druh0o

    [Bug] Incorrect brush behaviour

    Thanks! Good to know.
  2. druh0o

    [Bug] Incorrect brush behaviour

    I don't want to be too annoying, but is there any news on that?
  3. druh0o

    Finally Apple to release a new Mac Pro

    Sure, they are trying to capture as much as possible. And everything is overpriced, because... just because. It's ridiculous. Though some Eizo monitors and probably others are pretty close in price.
  4. druh0o

    Finally Apple to release a new Mac Pro

    Look. If Apple Pro Display XDR is really 10-bit, it should be compared with others 10-bit computer monitors. Compared in price and color performance. Comparing computer monitor with video production reference monitors (like in that video) is not that correct. At least, it doesn't make sense. In the real video (or film) production you can see a workstation that is connected to a several computer monitors AND to a reference monitor and this is a must for doing color-sensitive work! Video production hardware is a completely different realm. And the prices there have always been high.
  5. druh0o

    Finally Apple to release a new Mac Pro

    Haha, I just looked through the comments in the article and found that i'm not only one with that picture But what makes me pissed off the most are those "legs"! Who did that?!
  6. druh0o

    Finally Apple to release a new Mac Pro

    Thoughts? This is my thought! It's just ridiculous. My 7 years old i7 (not Xeon though) with 32GB of RAM and 3 x 256GB SSD was nowhere near even $2k. And later it was updated with nvidia GTX1060 6GB (it's comparable with AMD’s Radeon 580X in price).
  7. druh0o

    3DCoat 4.8 BETA testing thread

    Gradient map is a different thing. It's not a spatial distribution of color. It's a "tool that allows you to map different colors to different tones" I think it's possible to make something like this with custom Smart Material, but it will not be as convenient as in Photoshop.
  8. druh0o

    3DCoat 4.8 BETA testing thread

    It happens in 4.8.38 too (and 4.7.xx), but only when you just start 3D-Coat and immediatelly close Start Menu with that little cross at the corner. But if you choose something from the start menu (let's say Voxel Sculpting, or Paint UV mapped mesh) it will never happen.
  9. druh0o

    I will not be silent this time. Just my opinion !

    If Retopo and Paint Meshes can be consolidated, then Paint Meshes should be editable in the Sculpt Room, because there is already "Conform Retopo Mesh" option in some of the tools in the Sculpt Room, so it's just logical. Just because there will be no more Paint Meshes and Retopo Meshes - just one Low-poly Mesh. The point is what “editable” means. I mean editable with sculpting tools or with low-poly modeling tools. Anyway, it is very desirable to manipulate high-poly and low-poly together sometimes and, possibly, to allow low-poly to drive high-poly somehow.
  10. druh0o

    I will not be silent this time. Just my opinion !

    Yeah. This one is pretty solid and consistent: https://www.pluralsight.com/courses/3d-coat-getting-started-2487 Also, speaking of Gumroad, i can recall some tutorials by Anthony Jones. https://gumroad.com/robotpencil
  11. druh0o

    I will not be silent this time. Just my opinion !

    This logic is very questionable. Free software makes sense mainly for individuals. For industry it's not a determining factor. In that logic, for example, blender should stay away from video editing and compositing, since there are more efficient tools and some of them are free. But i believe, blender devs tryied to create more complete package, which has many tools suitable for multiple tasks. So why not 3D-Coat?
  12. druh0o

    3DCoat 4.8 BETA testing thread

    Yeah, RMB popup window can be annoying. Even while navigating in viewport. And also, we already have Spacebar popup window, so there is kind of redundancy. But you can "pin" RMB window It will be always visible, but will never pop up again while pinned down. UPD: Oh, looks like I just found a bug (or an inconsistency in the interface). When you "pin" RMB window and then change selection mode, let's say from Faces to Edges, RMB window will switch to Spacebar window.
  13. druh0o

    Not possible to UV regarding to smoothing splits?

    @dexsoft When you click on an edge with the Sharp Edges tool, it turns to pink color. However, when you click on UV seam, it switch from green to white. Sometimes it can be hard to designate, especially on some of the UV checkerboard patterns. (Probably we need different width for sharp and soft edges.) Also, there are Mark as Sharp, Clear Sharp commands. They work on previously selected edges.
  14. druh0o

    [Solved] Clearing "Open Recent" files ?

    Probably i found how to do that. Just delete everything between <RecentFiles> ... </RecentFiles> in the Options.xml in the C:\Users\<username>\Documents\3D-CoatV48\
  15. druh0o

    Retopo - next big Step

    @Gorbatovsky Alex, thanks for the new tools! I think the Inset tool functionality can be added to the Extrude tools. Right now to make something like this... ... i have to use the Extrude tool, then the Scale tool with settings like above. Or the new Inset tool, then Scale tool with different settings. But if the Extrude tool can have its own Inset settings, this will be much faster and more intuitive. So, if extrude = 0, then it can be the Inset tool. If inset = 0, then it just the Extrude. But when Extrude + Inset, the result can be like in the image above.
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