Jump to content
3DCoat Forums

tcwik

Member
  • Content count

    10
  • Joined

  • Last visited

Community Reputation

0 Neutral

About tcwik

  • Rank
    Newbie
  1. tcwik

    3DCoat 4.9 BETA testing thread

    Why ? this was unstable or wat??
  2. tcwik

    3DCoat 4.9 BETA testing thread

    why?
  3. DX stable hmm I need to TEST IT
  4. tcwik

    3DCoat 4.9 BETA testing thread

    this is not about cursor itself, this is about the wrong logic of boolean selection by shortcut... Something fkdup here ..but frequently work ..hard to define the bug because is not error message here.. something wrong with 'pick up' A/B of boolean sides..
  5. tcwik

    3DCoat 4.9 BETA testing thread

    4.9 .06 to .34 Tray ' voxhide' and do 'object-ify Hidden' .. then boolean 'add' that 'object-ify object' to the first part of an object .. that doesn't work well from '.05 to the last '. 34; I checked every version!!! btw. WHY I have two objects selected after doing object-ify ? what a logic behind this?
  6. maybe .. I can't write there any message ..that's why I started this topic
  7. WHY The last really stable 3d coat is 4.9.05!!!!!??? What's wrong with that development? THEY don't have testers or what. Tray ' voxhide' and do 'object-ify Hidden' .. then boolean that 'object-ify object' to the first part of object .. that doesn't work well from '.05 to the last '. 34; I checked every fukin version!!! btw. WHY I have two objects selected after doing object-ify ? what a logic behind this?
  8. tcwik

    Look along normal in Voxel mode ?

    one voxel don't have normal but group of them have surface and surfece is positive or negative anyway ;
  9. tcwik

    Look along normal in Voxel mode ?

    I know but I see that option in voxel mode so I WANT it work properly;]
  10. Look along normal don't work in voxel mode, but is open to use.
×