Hi there, I am getting a strange effect in paint mode where the materials applied to the layers is shimming with pixels, which looks like a rendering error.
See this video (about 64MB).
I am using 3D-Coat 4.7.29 under Windows 10 with 32GB Ram and a GTX1060 with 6GB Ram.
Also the .3b file is 4.8GB in size after retopo and baking (I baked an 8K normal map)! This is strange as when I imported the base model, using the same voxel density, it was 18MB in size. There are only about 3.4 million polygons in the base vox layer and my sculpting didn't add very much.
Any advice much appreciated.