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Combatkat

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Everything posted by Combatkat

  1. Carlosan, thank you so much for your help I have only seen 3 of these videos before the rest are new to me. I am slowly starting to understand the process of sculpting with voxels. I just keep rewatching and trying some of the techniques used, its just I forget I must crawl before I can walk. Thanks again for this help.
  2. I have been combing the internet for vids and tuts on sculpting clothing (particuliarly medieval) and mostly get speed sculpting which doesnt really help. there are a couple but not enough to learn is there somewhere I can turn. Also I was wondering if the cloth tool could be used to make hair cards. Most of the videos on this matter seem to suggest using another 3d app but I can't believe as powerful as 3d Coat is that no one has come up with a way to make realistic hair in this program. One other problem is understanding workflow. I noticed that there are many ways to work but sometimes giving so many choices is confusing. Are there books on 3d Coat or courses that use 3d Coat, especially online since I live in a rural area.
  3. very nicely done like how you did your braid been trying to figure out a dwarf braid for a beard were you able to taper it like in that girls video.
  4. I am extremely new to 3dCoat and 3d art in general. I am learning as fast as I can and have watched a ton of videos but what I have come to realize is that until you put your hands on 3dCoat, you will never really truly get good at it. So to this end I am starting with primitives, if anyone has a specific primitive they would like made please let me know. I plan on making a ton of these but this is just a start. I am starting with model bases then I want to do gemstone shapes. I will take any suggestions or comments. This is a great forum and you all have been very helpful. thank you and enjoy these primitives can be used with no restrictions. ps. This is my first upload I don't know how to show pics like the pros but if someone will point me in the right direction I will gladly start adding them. Hexagon insert.obj Hexagon.obj
  5. I have several simple primatives I would like to share with everyone. I noticed this forum doesn't have a downloads section to share work with others. The gallery only lets people see your work. Is there a section for this purpose.
  6. I have noticed that when I choose a free form object when I start a project and then choose Transform, (in the adjust panel), (aka Gizmo), my free form object disappears. What happens to it. I have tried to undo but since I performed no action except selecting a tool, nothing happens. I then have to restart all over again.
  7. I am just wondering how to make a pyramid with a primitive without using cutoff. I want it to be precise. thank you in advance
  8. Combatkat

    Vivi - Clay Render

    very nice work do you do tutorials would love to learn your techniques. There is so much to learn.
  9. thanks to both of you I will watch the video and proceed from there. Sincerely James
  10. I have been wracking my brain around the pose tool and can't seem to understand it. I have used line, cage, sphere and cant seem to get the result I want. I am trying to angle the foot down to create a heeled shoe. can anyone help me thank you.
  11. I am watching videos on 3d Coat. there are many of them but I haven't found one on this subject. I want to make clothing for models but not sure where to start I have seen some videos that use retopo first then I see others that use sculpting but I dont know which one. There are some really interesting speedsculpting videos but not helpful in telling me how they do it. Regardless I would like to know the difference between the 2 sculpting modes thanks.
  12. Thank you forgot all about the pose tool watching some vids on it now.
  13. I am trying to make a variety of heeled shoes for characters but in order to do so don't you have to pose the character accordingly. I am having trouble with this.
  14. I have a question, is Symmetry allowed while using vox layer and the coat tool. I have been unsuccessful at getting it to work. I also tried to use 3d spline tool and that doesn't work either with symmetry. USE: I like the vox layer and coat tool, seems like it would be great for making clothing in sculpt room this is what I am trying to accomplish. Experience: Noob. Have been watching tons of videos would love to see more that deal with vox layer and coat tool. Everyone has great ideas. Thanks in advance for helping me.
  15. Just wanted to show my thanks and appreciation for your help with my first 3d Object. I have learned so much in just a little time. I know I have a long way to go but I dipped my toes in and the water is fine. Thanks again for getting me started. Sincerely
  16. Erwin, Digman showed me a video series that I am finding extremely useful as a total beginner of 3d coat, the tuts are approx 10 to 15 min long apiece and they are segmented into sections you might want to have a look at these. Even though our questions are different I find these videos have answered most of my questions so far and even anticipated ones I hadn't forseen yet. I hope this helps you as much as it did for me. Again thanks goes to Digman and whoever did these videos.
  17. Thank you so much I will watch all of them. I haven't seen these.
  18. Ok I have made my hexagon, but when I go to save it as an .obj file it does not allow it. I watched some videos and they seem to point towards retopo after you sculpt. I used autoretopo and then unwrapped my mesh but still no .obj file What am I missing. I have tried to go to UV room but lose my model hexagon in the process. As you can tell I am a total noob at this and have started with 3d Coat because it looks awesome. I don't even know where to start with basics that is why I thought I started with something easy to begin with like the Hexagon. I am making it to make player bases for characters in Iclone 6. Eventually want to make clothing and armor. Anyways I digress just need to know what is the correct workflow I need to do or what am I missing to make an .obj file. Oh the reason for that particuliar file is so I can use it in Iclone. Thank you so much for your tolerance and help. ps. Whenever I go to Save As, the only option I get is something called 3b and it only creates an image of what I have done.
  19. Ahhh, thanks so much. I am watching all the videos I can on everything, but sometimes I don't see the connection of one application to the one I need, but when you point it out like that it sounds obvious thanks so much really appreciate your help. Somehow I missed this video.
  20. Thank you so much for your quick replies and help this has been driving me crazy. You guys are AWESOME. Thanks again.
  21. I have looked everywhere on how to reshape a primative into a hexagon and can't find anything on it. I posted in the forums for help and I have also looked for online tutorials to no avail. If there is anyone who can point me in the right direction it would be greatly appreciated. The manual talks about free form shapes but not exactly how to use them I don't see any sliders or anything else that would let me segment the polygon. I know I am missing something here. thanks in advance for your help.
  22. I can't view these videos says they are are not supported bu video or mime type what do i need to watch these videos I can watch youtube.
  23. Please help, I am having a hard time finding anything about making your own primitives, particuliarly a Hexagon. In most 3d programs they either provide it or give you an option on the number of vertices you want to start a primitive. I dont know if the naming is different or what but I can't find it in the manual anywhere. I have also looked for tuts for this but to no avail. Any help would be greatly appreciated. Secondly, I would like to make outfits for 3d characters, I saw the retopo video on this but also saw others that did it with surface sculpting but how do you turn a flat plane into a more curved shape, or did I miss something. Again any help or reference would be helpful. Sincerely James
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