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TallBhoy

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About TallBhoy

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  1. TallBhoy

    Copy UV and Paste UV not working?

    Sure I PM'd you a link to a gdrive folder. It has the original blender file and the 3D-Coat file. I've just got the rest of the gun automapped for now but the long magazine is unwrapped the way shown in the picture
  2. TallBhoy

    Copy UV and Paste UV not working?

    Was on 4.8.10, updated to 4.8.11, still happens sadly. Has been an issue I've encountered on a few versions now. I Crtl+C then Ctrl+V and nothing happens, same goes for pressing the buttons manually.
  3. TallBhoy

    Copy UV and Paste UV not working?

    Hey, Currently in the process of unwrapping a model. I'm trying to use the copy and paste uv tools to overlay some uv tiles that I want repeated. See below. However when I attempt to copy paste them nothing is happening despite them being completely identical? This isn't the only uvs its happening too, it's the same with all other identical uvs.I've also had this happen on older files too. Below is a pic of the object in mention. I'm running the latest version. Any help would be greatly appreciated. Thanks.
  4. TallBhoy

    Trouble with Calculate Occlusion

    I updated my drivers but no luck. I did however find a workaround. I exported the body, belt and harness from the character with the working occlusion as they share the same UV's. I then exported the beard, pickaxe and barrel of the error character. I imported them all into a new scene and ran calculate occlusion again. It worked and I finally got an occlusion map. I'm not sure what the problem was though and this isn't a solution everyone who encounters this problem can take as I'm just lucky to have similar characters. It's certainly strange as the characters share so many of the same objects/uv's. Thanks for all the help guys.
  5. TallBhoy

    Trouble with Calculate Occlusion

    I'll try updating my drivers and get back to you'se with how it goes. Thanks for the help everyone.
  6. TallBhoy

    Trouble with Calculate Occlusion

    Sure, PM-ing you now.
  7. TallBhoy

    Trouble with Calculate Occlusion

    Tried all the solutions above but still happening . I updated to 4.7.24 as I was out of date. I don't have the option to tick "separate paint objects" and I tried scaling the character up by a lot. I have also tried re-importing the model without any textures applied and I still get the exact same effect happening.
  8. TallBhoy

    Trouble with Calculate Occlusion

    Hey I'm currently tying out the "Calculate Occlusion" tool on a few of my models but have run into a problem on one of them. The occlusion map produced has a lot of ugly sort of patches all over it. I ran the tool on a very similar model and never had any issues. I have all layers, paint objects and surface materials unlocked. I have attached images of the before and after of the model with errors and the similar model without. Any help on how to solve this issue would be much appreciated. Thanks.
  9. TallBhoy

    [Solved] Created texture gone missing

    God damnit I never knew this. At least I won't make that mistake again. Thanks for letting me know.
  10. Hi I'm having a bit of a problem with 3D Coat. I created a texture for a model I had made and was saving incrementally as I usually do. Anyway I finished it, saved the file and left it until I needed to export it. I have just went back to it and the texture I created is completely gone and the whole object is grey... So I figured I'd just go to my previous save. It's texture is gone too and so are all other previous saves. I checked an unrelated file and it's textures are still there. Did I do something wrong? When I look at the thumbnail for the file the texture can still be seen. Here are pics of the file and also of the thumbnails. Any help would be much appreciated. Thanks.
  11. TallBhoy

    Need help on using AUTOPO

    Thanks so much this help me get a much cleaner result
  12. TallBhoy

    Need help on using AUTOPO

    Whoops forgot to link the album, here it is
  13. TallBhoy

    Need help on using AUTOPO

    Hi there, I'm about as beginner as it gets when it comes to 3D Coat and I'm currently exploring the AUTOPO tool. I've watched a few tutorials and read a few guides but I'm still getting some sloppy results and was wondering if anyone would be able to offer some advice on where I'm going wrong. Here is an album including pics of my original model with the strokes I used, the best AUTOPO results I could get, the settings I am using aswell as the original mesh within 3ds Max. As you can see the topology I am getting is quite messy and one of the feet is basically missing. I also tried to use a symmetry plane but whenever I click the button nothing happens. Any sort of help would be much appreciated, thanks. Also in case anyone was wondering I am aware the model is lacking a neck, eyes and mouth because on the final model they will be obscured by a large beard and eyebrows so I never bothered modelling them .
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