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About Mystical

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  1. Mystical

    3DCoat 4.9 testing thread

    @Andrew Shpagin I'm happy to report is looks like the crash with my large file that I was getting in 4.9.06 and 4.9.07 no longer occurs in the latest beta build: 4.9.08 I am not sure what you did to fix the crash or what the root cause was but thank you for looking into it. If I come across any other issues or crashes will let you know once I get more time to test things out.
  2. Mystical

    3DCoat 4.9 testing thread

    @Andrew Shpagin I can confirm the crash I was getting in 9.0.06 with my large file crashes the same in 4.9.07 as well. I sent you the file just recently using that pcloud site (took several hours for it to upload). The only difference between 9.06 and 9.0.7 is I upgraded my graphics card from a 980 ti to a 2070 Super so don't think its gpu related at all. As mentioned before this crash does not repro in 9.04 for me, just the newer ones. I sent in another crash report from 9.0.07 just in-case the call stack changed but I think its the same one.
  3. Mystical

    3DCoat 4.9 testing thread

    I'll try that one, the file is about 2.7 GB in 7zip so will take me awhile to upload.
  4. Mystical

    3DCoat 4.9 testing thread

    Its a pretty big file even when compressed, do you know of a site that I can host it to send to you? Assuming I will send to you via email as well? Thanks for the help.
  5. Mystical

    3DCoat 4.9 testing thread

    I've been having an issue in 4.9.06A, my large 3b file (10.8 GB) crashes the program. In 4.9.04 (the last version I have) loads fine with no issue. I have 64 GB of ram so it shouldn't be a memory issue on my end as 4.9.04 works. Its appears to load for awhile then I get a crash popup window which looks like the call stack included: I do hope a crash like this can be resolved, I submitted a report with the bug report pop up. This beta build pretty much blocks me from testing any large project files due to stability. Side note on the new render section, not sure if its been mentioned before but I don't see an option to choose a custom render size output. The smallest output I have renders all my screens and I cannot just choose a custom value to render one window.
  6. Mystical

    3DCoat 4.9 testing thread

    Awesome was not expecting 4.9 so suddenly, a nice surprise today for sure.
  7. Mystical

    3DCoat 4.8 BETA testing thread

    Many thanks for the built in 3D Coat data folder location option. Had been using a symbolic link for several years and it worked fine but nice to have an official setting now. It definitely takes a long time if you have a lot of Smart Materials and Alpha brushes so its best to do this transfer when you can be away from the pc for awhile.
  8. Mystical

    3DCoat 4.8 BETA testing thread

    I think I will skip .39 and wait for new version since it sounds like it will be coming eventually. Been on .38 and its been working good for now.
  9. Mystical

    I will not be silent this time. Just my opinion !

    While I think if one day 3D Coat did approach a low poly modeling room/upgrade it would turn out awesome I do agree now is not the focus for it. Blender 2.8 with all the add-ons I've added makes it very powerful, so good I dropped Maya as my main modeling tool and I've been a Maya user for years and years. I'd love to see 3D Coat continue to strengthen its paint room since its the main reason I bought the program. The bonus UV unwrapping room is also very nice, as it make UV unwrapping fun and easy.
  10. Mystical

    Smart Material quick notes

    Just wondering for smart materials is there a way to add quick notes to them? For example say I've created a smart material that is best used with a specific color background it would be nice to have that noted with the smart material somehow. Kind of like adding mini instructions per Smart Material.
  11. This is definitely a pivotal time to capitalize on their mistake with joining Adobe. Lot of upset customers and while I am not looking for a software war (since I do own own both products) many did look down on 3D Coat as a lesser option. Personally I think its a great tool and if it continues to get support and updates it will only get stronger.
  12. That is good to hear. The fear just like with Substance painter is one day 3D Coat could get bought out by a notorious subscription only company. Then they would stop offering perpetual. Right now the Substance Painter team is saying nothing with change with their pricing model for now but we all know what that means. Adobe pulling the strings will force them to integrate into the cloud and only offer subscription fees for probably a much higher price. Right now 3D Coat is a dream come true. I own both 3D Coat and Substance and liked how painting in 3D Coat was done more (plus baking and unwrapping) so I've always used it more. Like with any 3D Art/design programs that start to usurp adobe/autodesk the fear is those great programs will be bought out and they will no longer resemble what they once were. I still miss the days of Alias Maya and being able to buy a perpetual license for that, still have my discs as relics of an era that once was lol I'm not against online subscription models, only when they take away perpetual. Then the subscription costs become more expensive than if you could just buy a 1 time license and not update every year when minimal changes occur you don't need.
  13. Wow I really don't know what to say other than I hope the best for any Substance painter avid users but I wouldn't get my hopes up for any luck in their future and what Adobe is going to do with Substance Painter. I use the Bitmap to material program a lot and glad I have it now before they potentially ruin/paywall it all behind subscription only services. I started using programs like adobe when they only used to offer perpetual licenses (like early 2000's) and the more Adobe went towards subscription online only licences and removed perpetual the less interested I became in them. A HUGE reason I bought Substance Painter and 3D Coat was because they offered a reasonably priced perpetual license, something Adobe no longer supports. This could be a huge chance for 3D Coat to gain more users and also take over if Adobe ruins substance painter. I just hope if 3D Coat becomes even larger they don't abandon options like the perpetual license.
  14. Mystical

    3DCoat 4.8 BETA testing thread

    Happy to say that 4.8.31 does appear to having working undo functions. I did several paint tests and then used undo via hotkeys and the menu options and it appears to register correctly.
  15. Mystical

    3DCoat 4.8 BETA testing thread

    Awesome, I was not sure if the unified brush was not going to support them and it was just going to rely on a built in system only. Good to know they will still be useable.