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EvilMP

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About EvilMP

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    Newbie
  1. EvilMP

    Quick Menu Bug Version 4.8.25

    While modeling I ran into a bug with the quick menu. I have the beta option enabled in order to use the cool new curves editor. I switched tools through the Quick Menu which mine is set to "1" which is the Split tool. So I tried selecting it two ways by the space and then number and also manually clicking on the quick access menu. Every time it went to Coat, I even loaded a new scene and could reproduce the behavior back to back. The only way I could select the correct split tool was to scroll down the side bar menu and select it that way. When you disabled Beta tools, it seems to operate as intended.
  2. EvilMP

    Hardcore Paint Tutorials

    I will go over these again, I just feel there is so much more to 3D coat and that I am not even scratching the surface of what it can do. I will have to dedicate some hardcore time into and see what it truly is capable of. The Pilgway videos are just quick OK, here is how you do this, not enough down and dirty for me to solidify a technique. Deep down from messing around I think 3D coat can kick the crap out of substance painter, the problem is not everyone uses the software in that fashion. I did some basic painting on the included models with some of the items I purchased from Michael which were amazing especially when I moved them into Instant Light for production renders. I really haven't had the time to mess around with Renderman and learn all the specifics on it yet.
  3. EvilMP

    Hardcore Paint Tutorials

    I just want to UV and paint all within 3D coat. Instead of modeling, retopo, UV unwrapping in 3D coat and then having to drag everything into substance painter. Then back to 3D coat or instant light for rendering.
  4. I was searching out some hardcore painting tutorials for 3D coat and was not having that great of luck. Does anyone know or have any links to such a specific area of 3D coat. I have already watched the Pilgway created ones but they are pretty much an overview. I am trying to make 3D coat my one stop shop for almost everything now. I stopped using substance painter because the updates are getting a bit ridiculous for my taste. Always having to go back and learn a procedure all over again because either I haven't touched that part of the software or don't even need it. It just seems more logical to me to try and become a master of one or two pieces of software like 3D coat and Blender (Hard Surface). Then trying to master like four or five.
  5. EvilMP

    3D Coat Tutorial Search Meltdown

    AbnRanger, I found it, the guy was doing a 3D coat to Cinema 4D. It was a pretty good stream the link is below after beating my head against the wall searching for it.
  6. EvilMP

    3D Coat Tutorial Search Meltdown

    Ok I am a bit panic stricken, the other night I was searching "3D Coat Tutorials 2018" I came across a live stream this guy was doing and he was covering some of the tools etc. It was a very good stream where he was doing a cyborg head example. Now for the life of me I can't find a link to the recording or even if he posted it. Any help provided would be greatly appreciated.
  7. EvilMP

    Eye modeling in 3d coat

    Carlosan, Thanks for the information this will help.
  8. EvilMP

    Eye modeling in 3d coat

    I need some serious help for modeling an eye in 3d coat. I have found little to no help with this and I have a model to complete. Anyone that could give me some direction I would be very appreciative.
  9. EvilMP

    Default Shader

    So that means I would have to install all the addons for the shaders I have purchased and any custom pen packs etc. After the re-install. Does this every happen again after the re-install. I would hate to do this every time 3D coat gets messed up.
  10. EvilMP

    Default Shader

    I have added some of the addons and brushes 3D coat has in there downloads section. However, I am not sure if this was a revision decision or I am missing something. When I sculpt I am not getting that gray looking model like you see in most 3D coat tutorials. I am getting the clay colored model to start with. Is this a setting or am I crazy! lol - I am running the Pro version of 3D coat. Any help would be greatly appreciated. I forgot to mention I am running it in the GL64 mode.
  11. EvilMP

    Stacked Plate Look

    I was wondering if anybody could give me an idea or a tutorial of how to create that stacked plated looking armor. For example I wanted to work on a head of one of the Anubis guards from Stargate. I just don't understand how to do that layering effect down the front of the neck. I have attached a reference image so you can see what I am talking about on the front of the neck. Any information on how to do this process would be greatly appreciated.
  12. EvilMP

    Academic and Pro Version

    Is it just me when I upgraded from Academic to Pro the program seems a lot faster. Is it because the restrictions are lifted?
  13. EvilMP

    Introduce yourself!

    Hi, My name is Kyle I started with tinkering modeling and Blender back when Blender was at the 2.5 stage. I was also a Bryce and Poser user, god I am showing my age. Kept with Blender for some time and got sick of the old school method of texturing models, so I played around with ZBrush when it was new to the seen and the learning curve to me seemed to steep for my taste. I just recently opted to get 3D Coat because I still have issues with UV unwrapping complex models, and I can't seem to find a solid method to the madness. I took a break from modeling all together for a couple years and was hitting the electric guitar pretty hard but my job involved a lot of hours and traveling all over the globe, so once I completed that venture and changed careers into IT, I picked up modeling once again as a stress reliever and creative output. Currently using Blender, 3D Coat (Learning it), Substance Painter, Hexagon 2.5, DAZ Studio 4.9, Bryce 7 Pro, Painter 2016. Nail me to the stake but no Photoshop here not a fan. Here is a list of things I have tinkered with but always came back to Blender just something about it's UI and the community that supports it. Maya 3DS Gamemax 3DS Max Rhino A little bit of Lightwave in the beginning when it hit the scene GIMP The list is pretty lengthy so I will end on that note
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