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davbach

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Posts posted by davbach

  1. Ok, I have no ideas anymore. After trying different (a lot!) things over the past two hours I am giving up...

    I even deleted the painted layers and created new ones and the same problem started over again! After baking the new layers switched to Modulate2x and are missing the color-information from the voxelpaint. Maybe it is related to the voxel-layers I am painting on? Or the retopos?
    Is there anything I can change which is related to this problem? I checked the sculpting shader but it is set to default, as for the rest of the model...

     

  2. Hi!

    I have an issue here with two paint layers which are not getting baked.

    Workflow is like this:

    Did some vertexpainting on a sculpted model and retopoed it in the retopo room. Then some UV unwrapping.

    After this I export the retopo mesh to the paint room with "Bake /w Normal Map (Per Pixel)".

    Everything looks good on the paint objects after this, except two layers which are not being baked. Strangely those layers are set to "Modulate2x" as blending mode... but even after switching them to "Standard Blend" the problem exists (and after exporting again froom retopo room the layers switched back to Modulate2x!).

    Any ideas why these two layers are being ignored during the baking process?

    Cheers,
    David

  3. Getting closer!

    I found the menu.... except those two entries: "fill with mesh layer" and "attach tube or models array". These two are missing.

    I appreciate your help, Carlosan, but aren´t we traveling a little bit too far away as my question was about the Coat-Object with no beta-features?
    Does the non-beta Coat-object works like I described in my first posting? If so everything is fine and I will use other tools (eg the Vox-layer).  I just wanted to know if I'm  missing something. :-)

     

  4. Same problem here with my Lenovo Mix. It took me some while to figure out that it happened after the 1709 update of Microsoft.

    After trying alot of different things I did a rollback but that‘s just a temporary solution as we all know. The updates are already lurking ....

    I noticed there is a report on Mantis for 3D Coat regarding this problem, maybe they can solve this issue.

     

    Cheers, David

  5. Hi!

    As it is not possible to sculpt (using a stencil) and projection-paint (using the same texture as for the stencil) at a time I am wondering if there is good way to match a sculpting with stencil and later project painting with a colored version of the stencil.

    Any good workflow for this or is it just a matter of aligning (positioning) the sculpted model as good as possible with the bitmap for painting?

    Thanks!

    David

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