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Lyno

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  1. Hello Digman, I've found the solution. My scale was set on Non-Uniform. I fixed it by putting it to Uniform
  2. Hey everyone, I'm trying to use the pose tool to get a 90degree bend in my cylinder. This is what happens though. I went over the different tool options but I don't seem to find the solution: Thanks in advance!
  3. Ok, thank you very much digman to clarify this for me. I didn't now 3d coat is build and updated by so few people. Thanks
  4. Hello digman, Thank you for your reply and the channels you provided. I was hoping there was a more in depth user manual like you can find with 3dsMax. Anyway, I'm sure I'll learn a lot from those videos. I'm using version 4.7.24(GL64) as a trial. I've included some steps to show what I exactly mean. In step 1 I've created a cylinder on a plane, checked 'cast shadows' from the Geometry menu and I'm able to rotate the light using the 'adjust light icon' top right toolbar. Now, when I start rotating my camera in step 2, the light also rotates with it, but I want it on a fixed position. Thanks, I hope this clarifies it a bit.
  5. Hello everyone, -I was wondering how to fixate my light. Right now it moves when I'm moving my camera. I tried locking the environment (Camera -Background - Lock Environment) but I guess it has nothing to do with it? -Other than that, I like the program but I have a very hard time finding a clear documentation / help database for these 'Noob' questions. I have the feeling other programs are more in depth about different functions and options. Or maybe I'm just looking in the wrong place? Thanks in advance,
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