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  1. I assumed so. So I exported the voxel and tried it again in a new file and I had similar problems. Including the normal's not baking correctly. So I gave up and moved on.
  2. Seems to have fixed it. The previous baked set is now orientated correctly, but I tried rebaking it just to make sure and it also ends up correct. Thanks Carlosan. Edit: Nope it's broken again. Edit2: Seems to work again after going back to an earlier file.
  3. Every time I bake this model of a rock if changes the orientation of the baked set. Is there a way to make it stop doing that. It's unbelievably irritating. Checking the z-up coordinate box makes no difference. In addition every time I bake the rock ends up in a different orientation. Version 4.9.67 GL64
  4. Falconius


    Oh the irony.
  5. Falconius

    PBR Smart Materials Store Beta !

    They don't have a forum section specifically for the store, and they don't pay attention to this thread, I suggest that if you want them to see your suggestion you might have to post it as a topic.
  6. Falconius

    Why do We have a navigation preset for ZBrush?

    You should rename the thread, since it's obvious that the reason there is a z-brush preset is to make the program easy to use and intuitive to anyone who wants to pick it up, and also the rest of the thread with it's useful suggestions has absolutely nothing to do with the initial question.
  7. Falconius

    Sketchbook Journey

    Perhaps because it seems to be drifting skywards? Or not dissipating as expected? Other than that I don't think smoke like matter is particularly odd in space. Thrusters used to expel particulate, that looked a lot like smoke. When you vent liquids into space they look like smoke, for a short duration.
  8. Falconius

    [Bug] About Spacebar shortcut

    Yup. Another problem is accidentally dragging them off the bar when you are selecting them, there is no way to lock them in there.
  9. Falconius

    [Request] faster smoothing for the pose tool

    Oh I agree. Sometimes you paint a perfect selection but it's got the wrong gradient, or the gradient is in the wrong place, and you wish you could just smooth it out, and you try clicking that a dozen times and nothing happens. Figuring out how to do redo something you already did but with the added twist of this time you want the gradient correct is a PITA.
  10. Falconius

    [Request] faster smoothing for the pose tool

    Yeah it's best to avoid it entirely. Unless your object is really low resolution.
  11. Falconius

    Scary M's Sketch book

    Bell bottoms! I like it.
  12. Falconius

    Scary M's Sketch book

    Maybe. To be honest I'd either pleat the tops and flare the bottoms, or make them even looser at the tops of all those leg ring things. Just so it looks more deliberate.
  13. I think the graininess of that image was a deliberate choice on the part of it's creator/s. It looks like they wanted that stylization.
  14. Falconius

    Good art books

    I quite like this one I got last year: https://www.amazon.com/Sorolla-Masterworks-Blanca-Pons-Sorolla/dp/0847839338/v Sorolla was a truly brilliant painter. (see end of post) --------------------------------- This one is pretty good in covering the technical aspects of sculpting things (in clay): https://www.amazon.com/Beginners-Guide-Sculpting-Characters-Clay/dp/1909414409/ ---------------------------------- And if you can get over the haughty overtones of the author this is a pretty good book for studying drawing: https://www.amazon.com/Drawing-Lessons-Great-Masters-Anniversary-ebook/dp/B00G8ELT0M/
  15. Falconius

    First day and I've got artifacts

    Just as a note, boolean operations perform much better voxel mode. When I model I try to take care of all the boolean operations there before I switch to surface mode (actually I try to care of most of the stuff I can in voxel mode before switching to surface, it's a more forgiving environment).