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Technomancer

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  1. hi and thanks digman, i listed the version above as 4.7.24 and was actually just using the grow brush. i most definitely did not use surface brushes since they are way down the menu and i was playing around with the "topshelf" brushes. still, your comments did help, thank you. tbh i think it must have been a bug because i actually did not have that happen again. btw workflow wise - i suppose it does not make sense to switch from voxel to surface very often right, due to detail loss? apparently voxel is good for sketching where surface is for refining and finalising. i´d be very interested to hear pros and cons of each within 3dcoat. i actually much prefer working in voxel space but am not sure if this is the way to go. retopo, detailing and projection would be then handled in zbrush, since i am more comfortable with it atm. cheers,
  2. hi all, i´m new here and hope to stick around. casual user of 3d coat for a while now but would like to use it more in some projects. that will mean alot of question in this forum: i love voxel sculpting and am testing some workflows at the same time i stumble across odd stuff in. for instance - just right now i´ve gotten a weird issue. although im in voxel space i am getting stretching of polygons. screencap attached. version 4.7.24 opengl. the way in understand it - it should not be happening.
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