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The_Mikeman

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Everything posted by The_Mikeman

  1. Same here. I'm just guessing, but it could have to do with the "AMD Polaris chip".
  2. Hi, about a year ago I made this PBR out of fun and completely forgot about it. Maybe someone can use it. Cheers! Link: https://gum.co/camouflage
  3. Does anybody know if the "Add straight line segments" - tool from BETA-curves has any form of angle snapping function ( e.g. 45-degree angles as you rotate it ) similar to the "curve stroke mode" with pressed SHIFT. I want to constraint the "curve"-points to a straight line. If I press SHIFT with "Add straight line segments" it turns on the SMOOTH-mode of active tool (e.g. CLAY, EXTRUDE......) I know there is the 2D grid to go straight along but a button for angle snapping would be great.
  4. Hi! As I said it's in every 4.8 version. But I just found out that this bug only happens when in voxel mode/layer. I put together a new description below. ---------------------------------- 1. Start with a volxel-sphere. 2. Press the "To Uniform Space" Button. 3. Sculpt on voxel-sphere (e.g. with grow) 4. Press UNDO. 5. BUG! The "To Uniform Space"-function/button (in voxel-layer) breaks the object!
  5. @Andrew Shpagin Could you please fix this bug? It's present in every version of 4.8. Bug description: If you change an object with the Transform-tool you get a non Uniform message at the bottom of the program-window (status message). To make the object uniform again one should click "TO UNIFORM SPACE" (located in layer-context-menu). But the "TO UNIFORM SPACE"-function breaks/damages the object. You can see it when you sculpt on it and make an UNDO. Examples: Thank you. P.S. This bug is a nightmare! I don't know why nobody fixed this yet.
  6. No graphics issues here. It's a weird bug. Explanation: If you initially change the X/Y/Z-cage point amounts in the tool-options-dialog and then click on a point on the lattice the y-handles will be greyed out. But if you click on one specific point (it's some point at the bottom of the model object) in the lattice, they'll turn green. You have to find the chosen one.
  7. Lattice bug? If that's not a feature it could be a bug with the " Custom Primitive Lattice " --- the "Y-axis-resize-gizmo-handles" are greyed out. It's OK in 4.7.35..... ..... but in 4.8.33 it's not.
  8. I'm only guessing but the black phenomenon might have something to do with gimp not understanding adobe color schemes.
  9. This is probably caused by some "floating" window. Workaround: Try closing floating windows (or dock them) and the lassos should work again!
  10. @ Dev-Team: Could someone fix this - V8 - UNDO BUG please !!! Every V8 Version has this Transform Tool undo BUG. The object is somehow useless after the undo. (It is partially hidden/broken - undo wise). Thank you.
  11. BUG: Windows [4.8.30] Demo Undo/redo in paint-room broken (after painting on baked stuff).
  12. Possible bug in 3D-Coat-V4.8.23SL (demo mode) Move tool triggers "hidden color information" icon in vox layer. Similar thing in pose tool. I don't know if that's how it should be.
  13. Same behavior in ZB with buildup brush. @haikalle An interesting fact is that all your "problematic" surface tools (except buildup tool) have this buildup option (in options bar). Although not enabled it builds up a bit at the end.
  14. Why is the depth indicator pointing downwards in 4.8.22 ? Happens with every tool. Explanation, please? Edit: And what do I have to do to post in the BETA-Thread? Thanks
  15. Thanks. I did some further testing and also noticed that the object is somehow "hidden" ... Take a look. https://www.youtube.com/watch?v=-GcxdXXwRp0
  16. Strange bug here. 4.8.16 Demo Mode. Can't explain it properly. Therefore, I made a little video.....
  17. hi, I have a question about the viewport. Why is it that in newer versions of 3DC "left is right" and "right is left" whereas in older versions "left is left" and "right is right"? this drives me nuts. Regards.
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