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firexstudio

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Everything posted by firexstudio

  1. Hi, this is what I get when texture is exported: And this is how it looks inside 3D-coat texture editor: How do I get the same brightness / contrast as inside 3dcoat texture editor?
  2. Where can I download / buy 3d coat smart materials for commercial use? Thanks!
  3. firexstudio

    Texture export & 3dcoat Texture Editor - Different Look

    I dont even have one generated
  4. firexstudio

    Texture export & 3dcoat Texture Editor - Different Look

    Im doing Paint UV map Mesh. I feel so stupid. Spent like 170+ hours in it on Steam, and I still have no idea what I am doing. I was only making skins for video game items in 3d-coat and now when I need something else I cannot do things lol
  5. firexstudio

    Texture export & 3dcoat Texture Editor - Different Look

    Using 4.8 . Not baking the texture since im noob and have no idea what that does but exporting it.
  6. firexstudio

    Texture export & 3dcoat Texture Editor - Different Look

    Alright, thank you a lot!
  7. firexstudio

    Texture export & 3dcoat Texture Editor - Different Look

    Thing is I cant add any parts cuz if I do, thats what happens: Due to the fact that it has 50% opaque grey layer for some reason. Also is there any way I can get exact same look as in texture editor?
  8. firexstudio

    Texture export & 3dcoat Texture Editor - Different Look

    I just did it, its still the same. And also it fills spaces with 50% visible gray color for some reason so I cant add other parts of the object Edit: I got rid of alpha channel, here is what it looks like now... Anyway to remove the gray?
  9. firexstudio

    Texture export & 3dcoat Texture Editor - Different Look

    I am using Unity export. This happenes even when Im trying to edit all layers in external editor
  10. firexstudio

    Texture Export Issue

    Thanks, what about the look? How do I make it look the same as in texture editor?
  11. firexstudio

    Texture Export Issue

    Hi! I am making a texture for a gun and encountered this problem. The texture in 3d-coat texture editor looks nowhere same as the exported one. This is from 3d-coat texture editor: And this is what is being exported: First of all the look is really different. And more importantly the exported texture has random stuff around the edges of texture. It looks like it just filled the free space of texture for some reason. Any way I can fix those problems and get the look I see in texture editor? Thanks in advance!
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