The User Interface looks like it is fully customizable, yet it seems as though I am not able to move and dock the Text Box, Stroke Mode, and Tools (Voxel, Adjust, Objects, etc.) to the "RIGHT SIDE" of the program. The Tabbed version of these toolset are way to busy for new users of this product. There are extra icons in the Tabbed version of the toolset list menu.
The Tabbed version of the toolset feels like its a completely different menu selection even though it suppose to be modeled after the original list of functions.
There should be a way to know if there is a custom brush being used, like a color change (light blue instead of grey) for example. Or a small icon in the corner that would then open up a large brush configuration menu or window.
Holding down the spacebar to see the tools in the Quick Access, seems a bit too much. If I paint, sculpt, and perform re-topology using my RIGHT Side (RIGHT HANDED) why would the main toolset be stuck on the left side of the screen? It is even worse of one is using a large screen. Again, I am a new user. I usually work in Zbrush, yet like the simplicity of sculpting in a non-busy UI like Sculptris. This program is, in my opinion, a healthy compromise. I also want to learn about voxel sculpting, I just can't understand why the tools on the left can't be re-docked.
It would be just as good or even better to split up the "Tools / Adjust / Objects / etc." into separate lists to choose from (Icon + Text). A user can map a hotkey to the "ADJUST TOOLS" for example; a the list of tools would appear to the right of the cursor. Another useful fuction is a 4 - 9 customizable pie menu for the most used tools. This would also be mapped to a hot key and displayed where the curser is. I would then be able to choose from the most used command functions no matter from what section.