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g0ss

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  1. Hello. Is it possible to somehow remove this panel or move it to another place, for example as in the screenshot? This is the sculpting room.
  2. I found a compromise solution. If you import FBX with a smaller number of objects (no more than ~15 objects), then the import occurs without problems. I split the scene into several files and import them one by one. So I don't think it's geometry. For example, STL files, in which all objects are merged into one, are imported without any issues.
  3. Hello. Please tell me, is it possible to somehow import models made with a BoxCutter from a blender into a 3D Coat? Such models usually have incorrect geometry and if you import them through an applink, they break. If you import via FBX, the geometry is ok, but some objects disappear, and some merge into one (different objects each time, even if you import the same file all the time). Maybe someone knows a working method? Thanks! FBX Import:
  4. Hello. I have a few questions 1. How to assign a hotkey to the panel where the stroke or tool shape is selected? Previously, I assigned a hotkey to the button that is highlighted in the screenshot, but now this hotkey simply switches the tool to the previous one. I found the answer to this question. I assigned a hotkey to the button highlighted in the screenshot in another room (modeling) and now it works as before. 2. When you click on the hotkey of the currently used tool (in sculpt mode), it switches to the previous tool. Can this be disabled? Thanks!
  5. Just found it. But to be honest, it's a bit weird to do instancer in the transform dropdown menu.
  6. Hello. I just started working in the 2021 version and I can't find "instancer tool" in sculpt mode. Has this tool been redesigned or moved somewhere? Thanks!
  7. Does this mean that the vox hide will no longer work with lasso / curves? Vox hide is one of the most powerful tools for a concept artist, but without a lasso it is useless. I miss, option to align pivot to the center of the object in transform tool too. In VoxTree I can't find the option to collapse the tree. Also it hard to use scale control (green box) from side view now, because it's blocked with blue rotation control.
  8. Здравствуйте. Делаю интерьер. Столкнулся с тем, что сцена стала слишком тяжелой. Большинство объектов в воксельном режиме. Если уменьшать через Resample, то сильно теряется качество и грани объектов становятся рваными. Может быть есть какой-нибудь способ умного ремешинга или какие-то другие фишки? Спасибо.
  9. Does anyone know what the pattern on the second screenshot means?
  10. Thank you for the answer. I believe I get this error because of geometry I imported from 3ds max (without voxelization).
  11. Hello. Yesterday I finished work on my project and saved file. Today I open it and find some terrible holes across all geometry (screen 1). If I import exported geometry I get this (screen 2). Version 4.8.0.5. Thanks in advance,
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