Hello.
Please tell me, is it possible to somehow import models made with a BoxCutter from a blender into a 3D Coat?
Such models usually have incorrect geometry and if you import them through an applink, they break. If you import via FBX, the geometry is ok, but some objects disappear, and some merge into one (different objects each time, even if you import the same file all the time).
Maybe someone knows a working method? Thanks!
FBX Import: