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Battan

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Everything posted by Battan

  1. Weird. The model i have doesn't have these issues at all (as seen in the picture) which means something went wrong during me sending the files. I'll resend them and see if you can get it working.
  2. The latest. 4.8.08. And I'm using the unity standard (specular) export option.
  3. How a thing looks in 3d coat, how it looks in unity. and the normals. What am i doing wrong? Is it that it get's weird when relying on normals rather than sharp edges cause unity can't handle that well? This is only weird on the normals i baked in from a high res model and also only on some of the places.
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