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Wasili

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Posts posted by Wasili

  1. 1 hour ago, Carlosan said:

    Извините, но я не могу повторить эту проблему. 

    Я могу рисовать без каких-либо проблем с вашей моделью.

    Что делать, если вы начнете новую сцену, используя любую модель по умолчанию, чтобы протестировать комнату Paint? (Shift + M)

    Paint.jpg

    The new model draws without problem  http://take.ms/TJMRv  It seems to be a bug and I would gladly draw in the new version of 3d coat but in the new version I have all objects invisible

  2. 8 minutes ago, Carlosan said:

    Try deleting options.xml on ...\user\Documents\3D-CoatV48

    If you still keep using version 4.8.03 i can not help anymore, because several bugs was fixed on latest version. Please use it , sorry.

    I understand, but I have the latest version does not display materials. I sent you a scene, you said you'd test and tell me why, but I didn't get a response from you.

  3. 13 minutes ago, Carlosan said:

    Preview options is included on Brush and fill tool only with the Smart Material.

    Use camera projection -noy cube mapping- to see how tiling work.

    Remember that all your questions are answered in the manual. Please take a look.

    Thanks for the link to the manual but still why does not draw on the model? Here's another record from the screen, here I change different projections http://take.ms/L1h0r

  4. 1 hour ago, Carlosan said:

    Deselect export constructor shown in picture. You will get a new menu.

    Make sure "Store gloss/roughness in Metal alpha is deselected.

    This will export all your maps correctly. 

    cycles.PNG

    Thank you! I removed this tick, now works) And why in texture editor paints and does not paints on the model?

    • Like 1
  5. On 11/29/2018 at 6:18 PM, Carlosan said:

    You have 2 Surface Materials, delete the empty one Default1 

    If you are using PBR metalness check if are working on the right workflow 

    View > Metalness is showing that there isnt any map painted

    Add metalness to paint over that map

     

     

     

     

     

     

    Surface materials.jpg

    workflow.jpg

    8.jpg

    Metalness.jpg

    I checked everything you said but still don't know what the matter is and what I have to do. I still have textures saved black. And take a look, for some reason in the texture I can draw and on the model can not http://take.ms/iUlrf 

  6. 1 hour ago, Carlosan said:

    Which software are you using to model the mesh before export it to 3dc ?

     

    It was just a scene of a previous version of 3d-Coat  (3D-Coat-V4.8.15)

    It is not the first time that I have encountered the fact that the new version of 3d Koat opens the old scenes without material. This happens on different computers

    And not only old scenes but new objects are created without material

     

  7. 9 hours ago, Carlosan said:

    Try painting any default mesh (Shift+M) > pixel painting. 

    Is this error reproducible ?

     

    This has already begun to work in some way. But from time to time there are inconsistencies between the pen and the mouse and I think - whether it depends on my pen or depends on the program

  8. Мощнейший софт! Есть пара мелочей странных) но на фоне такого креативного и комфортного рабочего процесса это мелочи. Невозможно оторваться особенно от скульпта) Когда ты берешь какой нибудь шейдер метала или еще чего, накидываешь на вокселы и режешь этот метал в любом направлении) это невероятная тема. 

    Круто было бы деформировать вокселы или сюрфейсы сплайном. Мне кажется так можно было бы быстро создавать очень гладкие неровности, разные выпуклости и заострения вытягивающиеся по форме сплайна

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