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MechNuggets

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Posts posted by MechNuggets

  1. Hey guys,

    I have been playing with toon shaders recently and I have some trouble rendering it to look like in the sculpt or paint room

    This is how I would like it to look (Flat shading, hard shadows)

    Untitled-1.thumb.jpg.3f0dbda6e27276a316030064a4b4430b.jpg

     

    This is the closest I can make it in the render room but there is still a lot of soft form shadows and a lot less contour lines than in the sculpt or paint room.

    Iv included my shader and rendering settings.

    Untitled-2.thumb.jpg.baced141f78da315772e849cf7f1e3c0.jpg

     

    I know I could just screenshot from the sculpt room but I would like to render it at a bigger resolution with an alpha channel.

    Does this have anything to do with the HDRI im using or is it because of the shader settings?

    Thanks a lot for any help you can provide

     

    Cheers

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