I have been playing with toon shaders recently and I have some trouble rendering it to look like in the sculpt or paint room
This is how I would like it to look (Flat shading, hard shadows)
This is the closest I can make it in the render room but there is still a lot of soft form shadows and a lot less contour lines than in the sculpt or paint room.
Iv included my shader and rendering settings.
I know I could just screenshot from the sculpt room but I would like to render it at a bigger resolution with an alpha channel.
Does this have anything to do with the HDRI im using or is it because of the shader settings?
Help with toon shaders rendering
in General 3DCoat
Posted
Hey guys,
I have been playing with toon shaders recently and I have some trouble rendering it to look like in the sculpt or paint room
This is how I would like it to look (Flat shading, hard shadows)
This is the closest I can make it in the render room but there is still a lot of soft form shadows and a lot less contour lines than in the sculpt or paint room.
Iv included my shader and rendering settings.
I know I could just screenshot from the sculpt room but I would like to render it at a bigger resolution with an alpha channel.
Does this have anything to do with the HDRI im using or is it because of the shader settings?
Thanks a lot for any help you can provide
Cheers