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Nils

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  1. Sorry for bumping this old post but this doesn't seem to work for me. I'm currently thinking about getting the full version as it seems to have some valuable tools that Zbrush doesn't have. This means I know very little about 3D Coat at this point and I'm testing this in the trial version. Here are the steps I took, version 4.8.16A (GL64) 1. Reset to default 2. open voxel room, split a voxel sphere with the split tool and 0 border width (center stripe cut from sphere). 3. switch to paint room , made sure always and connective picking are selected. 4. create a new layer 5. paint over one part of the sphere making sure that the center dot is never even close to the other voxel element. result: both objects are affected. What am I doing wrong? Please help, thanks!
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