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Gorbatovsky

3D-Coat Developer
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About Gorbatovsky

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  1. Hi. Thanks for the feedback. In the development of a new version of the tool Stroke.
  2. Gorbatovsky

    Hard surface retopo help

    Created a small demo for you.
  3. Gorbatovsky

    Retopo - next big Step

    We recently spoke with Andrew. He is working on this topic. Thank you.
  4. Gorbatovsky

    Retopo - next big Step

    Thank you. I saw budgs with the points and faces tool and quad tool. Task on the list TODO.
  5. Gorbatovsky

    Retopo - next big Step

    Thank you, Andrew watched this video. He is working on it.
  6. Gorbatovsky

    Retopo - next big Step

    Thank you, we will think about it. We just discussed this with Andrew. Now I am working on a new tool Knife.
  7. Gorbatovsky

    Swept Surface and probably Modeling Room

    Yes it is possible. We are working on the knife tool. Yesterday talked with Andrew about it.
  8. Thank you, I understood why you need sometimes retopo room tool for the mesh in the Sculpting room.
  9. Rygaard, thank. I understand that in the Blender program you are working with a one mesh in Edit mode and Sculpt Mode. 3DCoat has a different ideology and I do not understand why it is necessary to choose individual edges or faces in digital clay. I understand that you need to create separate regions of vertices of digital clay.
  10. In the case of programs like ZBrush, Mudbox and other programs ... The structure of the mesh they may be the same. And first you sculpt from clay and create a mesh with a million polygons. And then, on the basis of the 1st, you create a 2nd low-poly mesh. You have two mesh. You want to change the 1st mesh and the 2nd automatically must to change? For example: this is how the geometry changed in the CAD programs, the drawing changed.
  11. Gorbatovsky

    Swept Surface and probably Modeling Room

    Carlos, thank. We want to offer a variety of tools for 3DCoat users. Especially when you consider that I created them almost 20 years ago on the Silicon Graphics platform. We are discussing this with Andrew.
  12. Gorbatovsky

    Retopo - next big Step

    Carlos, I'd spoke with Andrew about it. He said it was easier to do everything from scratch.
  13. Gorbatovsky

    Swept Surface and probably Modeling Room

    I understand that somebody users may not like the fact that new surface modeling functions complicate the workflow. There are 4 main methods of 3D modeling: Low Poly Free Surface Parametric solid Voxel Sculpting Each method has its advantages and disadvantages. And we can not create a golden bullet and combine, for example, Low Poly and Voxel Sculpting.
  14. Andrew is the chief architect of 3DCoat. And he will decide. I can only say my opinion. Mesh Retopo have more info then Mesh of Sculpt Room. If make one mesh work in 2 rooms of Retopo and Sculpt, then the data will occupy a huge amount of memory. I think that the mesh of the room Retopo needs to be develop, so that it is displayed whith smoothing. In addition, Andrew spoke about the need to make a more interactive mode of working with 2 Room mesh. Andrew still speaks out on this topic.
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