Jump to content
3DCoat Forums

sefiroths

Member
  • Posts

    9
  • Joined

  • Last visited

sefiroths's Achievements

Newbie

Newbie (1/11)

0

Reputation

  1. Yes thanks, that world! Another related question: if I have many models inside, there is something like point and click to select and isolate it, or draw over only in the first object I've selected?
  2. Hi, I have Made a model with a sphere and a cube overlapped, exported in obj then imported for vertex paintin (V. 4.7) in scuplt room I can see the 2 object separated. In paint room if I use bucket it fills the object with the color, but... if I use the brush, it paint s vertex as the object is a single mesh (union of the sphere and the cube) and never release the mouse button when paint. Also in paint room under paint objects there is no object in list Am I missing something? thanks
  3. Stupid questio about workflow. If I had imported an obj for vertex paint, if I go on retopo room I can't set seems, and if I go on uv room the model disappear... is that normal?
  4. yes, perhaps could be the system? I have mac with bootcamp and win installed
  5. on the head works, but on my model no. I'll try to make a little one to reproduce the error and upload that. thanks
  6. tested: GL version works better... should be driver problem or hardware problem...? using gl version metal is different in paint room... however I was planning to buy another PC if the specs of mine are too weak
  7. Hi, I have noticed that on my pc when the mouse goes over the model (8milion of polygon) I have some latency in vertex painting. In zbrush I have not noticed this. in your experience, what specs should prevent this latency in viewport? thanks
  8. Hi, I've downloaded trial version 4.8.20 and test the gradient tool. imported obj from samples and used that tool setting the two points and clicking on the head. on the left the head is painted as the gradient is not used, on the right the preview that I expected. am I missing something? thanks
×
×
  • Create New...