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Gardan

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  1. Argh.. the problem was in poly count... Decimated that thing a bit - now it works...
  2. Hello everyone) I'm slowly getting into 3DC and really like it so far:) I got a small problem and couldn't find an answer anywhere. I want to import multiple OBJs with "File - Import Multiple Objects", I choose to place each on a different layer, and when 3DC is finished calculating, I get very low voxel density of every object of the scene. If I import them to the surface mode, density works fine, but the geometry is screwed. How can I control the density of imported objects without importing them one by one? (it's a high poly model from Zbrush. I'm trying to mix them in one workflow) P.S. first picture - Model in ZB, second - imported in surface mode, third - imported in voxel mode. Thank you for your time!
  3. Hello 3D Coaters) I'm new to 3D Coat and maybe do not really get how the smoothing brush works. I sketched out a spaceship, now I split the parts and clean them out. I've found a great tutorial by Anton Tenitsky about cleaning surfaces, but still struggling with the smoothing brush. When I use it, I still can see the edge of the smoothed area and even the spacing of the brush (those round areas on the picture). It does work better in surface mode, but a friend of mine, who's better at 3DCoat said, it should work in voxel mode as well. Alpha is the default one. Thanks for spending your time on this:)
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