For some reason when I import a model for voxel sculpting, I end up losing a lot of the original details. You can see the low res detail that occurs around the eyes in the below screenshot. Even if I try increasing the voxel resolution, it helps, but my computer can not handle it. I can import as a surface sculpture just fine. Is there possibly a way to convert a surface sculpture to voxel while preserving the details? Thanks for any help.