thanks carlosan and abnRanger!
i still have a hard time understanding the supposed workflow for 3dc.. regarding my tasks.
usually i would think i could import a lowpoly (20k) 3d scan of a person and then just work on it..
- remove the floor under the feet
- delete the old uvs and mark new seems and do a new unwrap
- remove and re-arrange edges and polygons
- smooth and brush other polygons.
- maybe even to partially retopo.. to rebuild pieces of the mesh.
all while staying in polygon mode and not fundamentaly changing the mesh.
with my current abilities in 3dc i keep exporting and importing the obj to the different rooms to do my steps.
but i strongly feel like doing it wrong.
right now. when i have the obj in uv room, and then change to retopo, i can see the object, but i can not do anything on it, (except starting a new thing with building new polygons)
here for example: the mesh is mostly fine and done... so i imported it to uv room to mark seams and unwrap.
but along the way i found these 2 bugs.
would it even be possible to just jump over to the retopo room and fix those 2 things,
and then go back to the uv room and continue my seams ?
or do i need a better more structured workflow, where i do not go back and forth different tasks ?
or is this not even the right task for this program ?