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netricsa

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Everything posted by netricsa

  1. yep.. here's the blend file: https://send.firefox.com/download/2d7cf42cf093cad8/#5muW75qDswQZNB8LMi7-LQ it's blender 2.8 file
  2. also, the normals in blender are facing correct
  3. Also P.S: I'm able to paint on the tiny rocks but not on the main big object
  4. Hi, I exported 2 objects from my blender scene to 3dcoat by shift-selecting and using app link for 'per-pixel painting'. Both the objects are already unwrapped. But when transferred to 3dcoat, the bigger object has this noise, and upon inspecting I realized it has the materials but no UV's from my blend file.. any ideas what might be the issue here? P.S.: I've already tried treat materials as separate textures and Import tiles as UV sets but no luck
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