Greetings,
I am trying to do a retopology of my chest, which i first blocked out in 3dsmax 2019, then exported it to zbrush for the highpoly. I am trying to do this in 3d Coat Version 2.9.05 but i cant import the files and keep the parts seperated in 3dcoat.
!!! i assign each part in 3dsmax its own name and material before exporting. Tried both as fbx as well as obj.
If i import the file as "reference mesh" into 3dcoat it fuses all of it together so i cant work on the seperate parts for retopology. ( toSupport_1_1.JPG)
If i import them with the option "import mutiple objects" it still fuses it and at the same time seems to voxelize the whole thing" ( toSupport_2_2.JPG)
If i just "import object " in the Retopo Room, it gives me a list of the seperated objects, but when i hit ok it just freezes/loads forever.
If i "import multiple objects" and get all of the parts seperate from zbrush it gives me seperated parts like i wanted, but doesnt show anything in the retopo room. after i switch to the sculpt room it appears but is voxelized down and with horrible resolution. it shows the same object in the retopo room from then on when i switch to it.
I am at a loss what to do. I just want to import the highpoly model in its quality with the parts kept seperated into 3dcoat so i can do my retopology. Please help!
Thanks!