Jump to content
3DCoat Forums

Diomede

Member
  • Posts

    11
  • Joined

  • Last visited

Diomede's Achievements

Newbie

Newbie (1/11)

1

Reputation

  1. Here is a simpler version of the test model in the previous post. See attached. 01 toon test simpler.zip
  2. Thanks you everyone for your replies. Looks great, AbnRanger. I want to be able to do that! I still am not having any luck. I am attaching another test mesh. I made this one ten times bigger in my modelers scale. It is less like a rock. After I load it in 3D Coat, the Autopo does not seem to try to generate a mesh. Maybe this will help folks identify what is going wrong. See next post for test dude model.
  3. Thank you or trying. I would like to use 3D Coat for retopology and detail of my obj models, but I just haven't been able to get Autopo to work.
  4. And the Autopo option is still no even attempting to retopo.
  5. By large, do you mean in meters, centimeters? Or do you mean in number of polygons?
  6. Thanks for your attention. Sorry, that was an altered mesh exported from 3D Coat, not the file that I imported to 3D Coat. Here is the original import file. Doesn't auto- retopo. Test z 3dcoat object.zip
  7. Yay! Feels like progress. However, I don't get the option to suggest edge flows or mesh density like I would with the other auto-retopo option.
  8. I got a retopo mesh by choosing (Instant Mesh) and (auto), but the other auto-retopo still does not work for me.
  9. Custodian, thanks for the prompt reply. I am attaching a zip file with my test object for the screenshots. In addition, I had attempted the same workflow for two other models. One model was more refined clothing, with uvmaps etc. The other model was like the test model except much lower mesh density (about 30 polygons). Thus far, auto-retopology has not done anything for me no matter which menu I use to initiate it or which model I use. I get the feeling that I am missing something extremely basic, such as a "Validate" button. I am following all the prompts and accepting all the defaults, yet nothing is happening. Other functions seem to work. I've been able to start manual retopology. I've also been able to use the UVMapping functions. retopo z try.zip
  10. The lower left box leads me to manual retopology. When I use it, and try to initiate auto-retopology from the menus, still nothing happens. I started 3d coat and chose he retopology start. I then chose the lower left box I navigated to a test object (largest fie in screenshot). My test object loaded. I right clicked on its name and a menu appeared. I chose auto-retopology. Three successive menus for retopology options appeared and I accepted the defaults by clicking "next." Nothing seems to have happened.
  11. I am new to 3D Coat. I want to import a relatively low polyshirt mesh and do auto retopolgy. Nothing happened except my mesh appeared in the viewport. So, I made a very simple test mesh (about 20 polygons) and tried with that. Again, me test mesh appeared but no attempt at retopolgy. Steps that I tried. I modeled and saved the obj in another program. I opened 3D Coat and chose the intro box that says perform retopology, then chose the lower right box that says perform auto-retopology, the navigated to my obj file. The obj loads but not any attempt at retopology. Help?
×
×
  • Create New...