
Arvart
-
Posts
43 -
Joined
-
Last visited
Content Type
Forums
Calendar
Gallery
Posts posted by Arvart
-
-
Sorry, this is my fault, problem have been solved. I just forgot to unwrap the UV and it was automaticaly unwraped at the baking process.
-
3
-
-
Hello, today I have realized that "make sharp edges along UV seams" at the baking process is broken in last versions. Below screenshots where you could see actual model in the retopo room and backed resault imported in blender. Looks like sharp edges were generated along automaticaly generated seams but model use custome seams. 3d-Coat version is 2022.47. Looks like it works like "automaticaly smoothing groups", but I'm sure that I checked right checkbox.
-
Hello, today got a bug with strips import in the latest versions of 3d-Coat. So looks like imported picture get some "shadow" in programm and resoult of stroke with strip get an artifacts. Just take a look at the picture and you will understand what is the point. Anyway it's minor bug as I see, hope it will be easy to fix it.
-
Hello, may I ask where is CUDA options in the latest version of 3DCoat, can't find it in the "Geometry" where it was early.
-
Also I got pretty big FPS drops down after some operations with layers like copy layers, deleting layers and other. And same FPS drops I got when I open big file after other big one. Actually not so big files, around 50kk tris at all, usualy my computer render it easy, but now sometimes I just have to restart 3d-Coat after some operations.
-
Hello, today I got an extra dangerous issue, Coat completely lost all information from few layers. Luckily this information I found in some autosaves. But it's really scared me.
-
Hi, can somebody give me advise how to rebind "V" shortcut in paint room? My lefthanded wife have a problem with it. And if here is no way, may be it would be good idea to make this possible.
-
-
Customisation of the hot keys drop to defaults after each new update... as whole interface. I know all of this bugs are minor but it is user expirience, it's still important.
-
1
-
-
"Use CUDA" option turns off each time when new project have start.
-
Please add some hotkey for smooth stroke option, also always after restart 3d-Coat smooth stroke turned on in custom tools and it strongly ruined first minutes of sculpting process.
-
Buildup voxel tool can't remeber stroke type. Always it is without pressure sensitive.
-
Hello.
New 3d coat still ruin all of my interface customizations with each new update and still can't remember that I choose glossiness/metallness pipline. Please do something with it. I so tired to customize my interface again and again.-
1
-
-
1 hour ago, Carlosan said:
@Arvart Current Textures > Texture Export/Import Workflow selected is ok ?
Yes, I know this options list but now changing this option works only after file saving.
-
And another update, just siple saving file also helped.
-
In the last version can't export glossiness, always exported roughness.
Update, 3d-coat restart after I had changed glossines export option helped to export right texture, but I think that program restart isn't normal way to solve some issues. -
Also another problem about what I wrote early is that after each new update all my layout had droped on default. I realy tired to adjust it each time when I tested new version. I would be appreciated if you fix this issue.
-
On 10/5/2021 at 11:01 PM, Carlosan said:
Hello, yes, I found it too. Problem is that I can't change this checkbox on fly by hot key "Alt+S" as it was in 4.* versions before.
-
Also now Steady stroke don't change on sortcut "Alt+s" if this option in a new tool "Parametrs". For example it works for "Grow" tool but don't work for "Surface clay" tool.
-
21 hours ago, digman said:
Correct the grow tool does not have a tool popup panel where you can turn steady stroke off.
Possible bug
If I turn off steady stroke for the grow brush, switch to a brush that has steady stroke OFF and then go back to the Grow brush steady stroke is not selected.If I turn OFF steady stroke for the grow brush, switch to a brush that has steady stroke ON and then go back to the Grow brush steady stroke is selected.
Expected behavior as in the past, each brush remembers the prior settings.
Workaround for now. Create a Grow brush preset and the steady stroke is remember for the preset.
Exactly! And as I see Steady stroke turns on in any tool after you choose other tool with this opion turned on. So in work it feels like unexpected behavior of tools.
-
1
-
-
One more little problem detected, now Coat can't remember if I turned off smooth stroke for the "Grow". Even I just choose any other tool and come back to the Grow smooth stroke turns on. And also other problem that each time when I open Coat "Use CUDA" options is turned off.
-
2 hours ago, digman said:
In this case I would in Preferences disable under Tools the RGB cavity. Use the regular cavity baking.
The RGB cavity baking I am sure will improve over time. It works in a number of cases but not all.
The picture is not shown for quality. You do have control over the cavity degrees. There is no cavity width here just degrees.
I played around adding a few layers and blending modes.
Not saying the setting in the curvature panel is the best: I could work with it for testing. You can test different settings. Read the tool tips.
Yes, exactly. I mean that new RGB curvaure is cool feature, because now I can choose cavity size on fly, but this method need more range small and big scavity sizes to be really useful. Will wait the new updates of this new cool feature.
-
1 hour ago, sprayer said:
@Arvart you can adjust cavity here
By the way why is naming Calculate Curvature, but the layer will name CavityRGB?Yeah I know how it works, problem is that it don't work well with factures baked in normal map. In the video above I show what I mean.
-
Also please check this video, here I show what I exactly mean.
3DCoat 2023 development thread
in New Releases, Bugs Reports & Development Discussion
Posted
Hello, dear 3d-coat team.

In the last release I've got strange issue with stroke. simple surface sculpt draw tool make very wired stroke when the brush is a certain size. Smaller and biger size works fine but on some size value stroke completely ruined. Below the screenshot with the problem. Also it not depends on a device, mouse and tablet make same reasault, and it don't depends on surface or voxel mode.