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Bungeecow

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Everything posted by Bungeecow

  1. I think it is if, I bring it into Photoshop and do an offset there are no seams.
  2. This may be a very silly question. I'm trying to create a wet clay shader using a repeating Normalmap texture but I'm getting straight lines that get more pronounced as I increase the bump. How do I make these go away? Thanks
  3. Got it, it took me a while to find that mode. It's working now but I'm still not getting the bump/displacement details showing up on the mesh
  4. Is this still relevant? I try to follow again but none of the export options are still there
  5. I hope this is not true, I just bought 3dCoat because of the Renderman function!!
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