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Mikairi

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Everything posted by Mikairi

  1. I've tried to relocate user data on the Mac version (4.9.68) to several different HDDs and an SSD but I am always given this error message: "The selected path is not writeable. Data can't be relocated. Please choose another location." It does let me relocate within my main drive but not to an external one. Is this a Mac problem? Would there be another way to do this? I looked in Preferences but only saw an option to locate a location for Quixel files.
  2. * Since this was originally marked as solved I just reposted my question as another thread re: relocating user data on the Mac in version 4.9.86.
  3. Is this script available at another location? The link isn't working.
  4. A ZBrush applink for Mac users would be great.
  5. Just found these on retopo from Danny Mac 3D. They also show his ZBrush initial prep of models. https://www.youtube.com/watch?v=Y-Ak66N0cAw&list=PLud7kvRn-3hhJz5Yn8wkAEYEUXdKD0jok&index=2 https://www.youtube.com/watch?v=3L8eZAwmG2E&list=PLud7kvRn-3hhfG6eMHmWdSYvHpijVfKZ8&index=2 He also has Gumroad tutorials for sale.
  6. Hi I'm trying to learn a similar workflow, ie. taking my ZBrush mesh into 3D Coat for retopo & UVs, then also learning handpainted texturing in 3D Coat. I made a youtube playlist of some UV tutorials, since I haven't been able to find many courses that take you through a pipeline usage more fully. https://www.youtube.com/playlist?list=PL_9HaT7uJXThatjNpI69KwPXSHTFZPUCA I'm planning on learning what I can from these and also looking at some courses on Udemy and those from Anton Tenitsky.
  7. TechMan reminds me of Transmetropolitan. Love the cigarette too. The stylization also makes me think of Polygon Pictures work like Ajin and Knights of Sidonia, which utilise beautiful custom 2D shaders. Your speed and facility are impressive! So in 3DCoat you block out your basic form/kitbash and then in Photoshop you paint your details? And I guess with other images you use toon shaders from Keyshot?
  8. I think that's a different problem. I'm just wondering where to install the .py file within Maya. The instructions say to put in 'bin' but I think it must be a different location on a mac. When I put it in 'bin' and try to run I get the error "3dc_applink.py" was not found on Maya plugin path. I tried installing at Applications\Autodesk\maya2020\plugins and also Applications\Autodesk\maya2020\plug-ins but it hasn't loaded the plugin correctly.
  9. Hi, I was wondering where to install 3dc_applink.py on a Mac. I tried installing to Applications\maya2020\bin\plug-ins but it doesn't load the plug-in when I try to use it from the shelf. Thanks for any help!
  10. I just purchased 3DCoat 4.9.02 for mac. Tried loading some HDRIs but they are only coming in as black and white. Do I need to convert them or is this an issue that is still being fixed?
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