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zandernice

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  1. I was able to delete the imported Bridge displacement image brush from the windows directory and that allowed me to finally open 3Dcoat. Just FYI for anyone else thinking about loading a Bridge displacement image into brushes.. don't do it. it will corrupt your install
  2. I attempted to load a bridge displacement image into the brush pallet, and now if I try and start 3dCoat, the app crashes because of memory issues (I have 128gb mem) ....How would I delete this brush in windows explorer. Where would it be located?
  3. In previous versions, there was a toggle checkbox for the tools to be negative or additive. Has that been removed? Do I have to now hold down the CNTRL button the whole time to make it subtractive? Or is the toggle hidden away somewhere?
  4. The error of square holes appearing after i hit undo is back and happening quite often. I noticed it was solved in an earlier post, but its happening on the latest version. Is there any fix planned? becasue of the job im on, this is a bit urgent older post I found:
  5. In my previous version of coat, when I created a new voxel object, it would give me a preview resolution estimate in the tool options box as I scaled it and placed it in the scene. That resolution number doesn't seem to be in the newest version - Where did it go? How can I know what the initial resolution will be as i create or import new objects?
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