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Turbocarsport

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  1. I think I found the problem, and I hope you will help me. first question: the size "gb or mb" of an object is important? this is what i saw this morning ! the first photo I imported the piece but divided it in half, and the piece is perfect now, the second photo imported it complete and that's what happens... I forgot imported both pieces in the same way I also noticed, that when I put so many pieces to cover everything I have to put the texture to 8k and only in that way covers everything, and then I bring them back in 4k even if a little ruins it... how can fix it? in other words if I want to paint everything well I have to have everything in 8k and I think this is impossible for a game load lots of textures in 8k at the same time
  2. i just now come back at home from work... Your models have uv created before import? no ok i will check and i let you know thanks so much ps: the first method does not work I tried - Preferences > Padding Try modifying Realtime Padding mode.
  3. here is how import my obj all the time graphics driver are uptodate ? yes 4x titan xp
  4. Hi I am a pro user and for many years I use 3dcoat but now I am tired of always having the same problem and I do not understand what the reason is. someone please can explain why this happens to me, I also tried different format fbx and obj does not change anything.
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