Hi,
I'm new to the program and am trying to import an object through Sculpt.
The object appears with vert colours derived from the textures but they do not correspond to the uv layout, i.e. they are broken.
If I import the same Obj through Paint the UVs look correct.
Is this a known bug, or is there a solution?
The Obj has all its textures and a mtl file.
cheers!
Felix