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killonious

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  1. Hello. Thanks for the info. I am not too familiar with UVs and stuff. I mostly use 3Dcoat for 3d printed models. So I was able to retopo the one section of my model. Than bake with normal map. Than I was able to paint the texture I want on to "baked" layer. Now how can I take that texture and make it into a sculpted texture in my model? I want that texture on my model so I can 3D print it. Thanks Pete
  2. Hello. I need help with adding a hex pattern. I have version 4.9.37. When ever I try to add a hex pattern over a "sharp" curved I get a weird artifact at the sharp bend. See attracted picture. How can I add a more uniformed pattern to a surface with a sharper curve. Sorry if this is a noob question. Thanks Pete
  3. Hello. I need help with strips. I have version 4.9.37. So when I put a strip on a primitive, the strip follows the direct I move the brush how it should. When I bring in my model, the strip only looks correct one direct and doesn't follow my brush stroke. See picture. What am I messing. Thanks
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