Having moved from using Substance Painter to 3Dcoat, there is something that keeps bothering me and I think I might be missing a setting somewhere. I've Googled this issue several times, but I can't seem to find anything about it.
In Substance Painter whenever I'm using a brush, I had the choice to keep the Size Space at "object", "viewport" or "texture". This is particularly helpful when painting a lot directly on the mesh as well as on the unfolded texture. Now in 3Dcoat, whenever I am painting with a certain brush size in the "paint" 3D vieport and I move into the "Texture Editor", the brush is much smaller. I have to keep reajusting its size, so I was wondering if there was an option to keep the brush size at object space. Thank you!