Can 3DCoat be used to make fairly easy these types of models, the ornamentals? I was watching some videos on the modeling, but couldn't find any that deals with these types of models. I'm interested in the workflow. I noticed there is a air brush which can as i understood kind of extract the basic contures, but i imagine it can also be a lot of work if the ornament is complex. Are there any tools that can be used to achieve fast results when making these models? If there is also some video that covers this, that would be great. Here is some examples of objects that im interested in:
Some types of frames, integrated into another object. Would you somehow make them from an image, is there a tool like that in 3dcoat? Don't get me wrong, it's 100% doable in probably all programs, but im trying to somehow pinpoint the workflow, so that the modeling process doesn't end up being cumbersome with wrong and ultra slow aproaches.
For example, would you do these ornaments in a separate layer, then merge it on a, perhaps solid frame under to get the full model? Don't know... Would air brush be used for something like this?
There are vox extrude/hide and cut tools, but im not sure how good are they for this ornamental design, because when i looked some videos i found their main use to be on hard surface. Truth?
http://
http://
something similar like this...
then maybe something like these tables and closet type of objects...
These are some pictures i found on the internet, but there are plenty of similar examples.
Any thoughts? ; Workflows, something crucial to keep in mind things..?
My experience in sculpting is with organic meshes like flowers, and that was with blender, which is a good software but 3dcoat seems to me like far more specialized. I thought to look at 3dcoat for these things, because i've read it's incredibly good at both hard surface and organic, but i think mainly because of vox sculpt.
Any talk much appreciated.