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Bunnywabbit

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  1. Did not work for me (surprise!), Probably something wrong with the version I'm using. I tried everything between 49.0 - 51 V, but nothing was actually at 0 height when importing to 3DC. The black lines did go away if I use 100% falloff, but that just makes everything smooth, so it's not perfect. thanks for taking time to test things, I probably just need to try another version.
  2. That is what I've been doing also, I've tried pretty much everything now, and I'm coming to the conclusion that 3Dcoat is just broken, and its not a problem in my workflow. I even downloaded GIMP, to do exactly what you did. But nevertheless the black lines still appear, even though the Height information is at 0. So the problem isn't in photoshop or Gimp, it has to be with 3Dcoat.
  3. Okay so I created a new psd file, and manually created the 4 layers needed. I tried To make the HeightMap layer only grey (127,127,127), which supposedly should be at 0 height, but still it doesn't work and the black lines remain. I also tried leaving it completely empty (100% transparent) but that didn't do anything either. But thanks anyway ¯\_(ツ)_/¯
  4. no luck, it just proceeds to do the same thing with the height information around the edges.
  5. Tried it already, It just creates a new heightMap layer automatically after saving the file :d
  6. Okay, I'm going Insane here. I just got the 3dCoat free trial to learn stylized texture painting, but every single custom brush I make, creates black lines around the edges. I've have looked at similar forum posts with same problem Like this but nothing has fixed it for me yet. I know the problem is with Height information, which it for some god damn reason wants to put into the brush, but I just want ONLY the alpha information since i'm only painting color and nothing else. My Alpha creation workflow is: Open new Photoshop file (1024x1024 or 512x512) and create the alpha using white color against black layer, when I'm happy with it, I delete the black layer and export it to some folder. Next In 3Dcoat I just simply create a new brush with the "open texture file" option and pick the Alpha I created. It should be this simple right? But no, it decides to create some height information which i do not need and are unable to delete. I might be balding because of this issue and would love some help. Thanks in advance. (Using Version. 4.9.65)
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