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Artomiano

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Everything posted by Artomiano

  1. @everyone and @Carlosan in theory (in 3DCoat 2021): Would it be possible to create 2D Shapes with the new curve tool and put / stich it together and then simulate it as fabric / cloth? If so, this way would offer a similar way to "contruct" clothes in Marvelous Designer. Would be really great.
  2. Are you speaking about 3DCoat 4.9.x or 2021? Unfortunately I can not test it ... didn't have such complex models (> 1 Mio.). But if you're interest in, you could PM me. Because of the latest improvement of Ryzen 5000's IPC (about 15-20%) I would guess more smoothness in sculpting.
  3. Thanks for your feedback. Maybe I did you wrong but if you want to fold a robe ... is it much more than this (video at 0:29)? The folds will be simulated automatically, if I'm right. Because of the curve tool: It seems that you create your shape or patterns and the you can do anything else with it ... so ... simulate it or not? Hope so.
  4. Good point! I bought my one for 889,- EUR in germany. Was nearly the RRP of 819,- ... yes it's quite expensive though but nevertheless it's a great CPU and I was willing to upgrade my rig at this time.
  5. You're right: the Ryzen has a higher price point. But I think when it comes to smooth and fast workflows you just can say "time is money". Look at these tests: https://www.pugetsystems.com/labs/articles/Cinema-4D-AMD-Ryzen-5000-Series-Rendering-Performance-1965/ and https://www.pugetsystems.com/labs/articles/Adobe-After-Effects-AMD-Ryzen-5000-Series-CPU-Performance-1959/ ... you will find that the Ryzen fly above and beyond. The last years I worked on an Intel workstation - was not bad so far. But the transition to the new Ryzen is notable! Maybe Intel's next CPU will change the game again. But I would also say, the main question should not be 5900X or 5950X or 10900K instead of "enough (fast) RAM"? Complex models AND parallel workflow ... I see here some "RAM eater".
  6. It's not especially because of 3DCoat - but I own a RTX2080 - and ... the performance is still sufficient. Still! One example: I work with world creator - a gpu based terrain creation system. The graphics card reaches its limits pretty quickly. When 3DCoat comes with more gpu based acceleration too ... maybe we will see some interesting things. That's why I recommended you the new 3xxx generation of Nvidias graphics cards.
  7. Hi, I can confirm @AbnRanger 's tips: the new AMD Ryzen 9 5950X gives you a very good portion of power when needed. Don't forget to use at least 64 GB of RAM and - very important - a fast Nvidia graphics card. Why Nvidia? Simple: Most software uses their instructions. I recommend you to buy the RTX 3080 or 3090 in terms of enough raw power and video memory. If you can afford it - the 3090 is your partner. But the problem today is the availability. To get one of these cards can be very hard. Btw. I use the mentioned Ryzen 9 5950X for myself. So I know what I'm speaking about. The single core power is good or very good, the multi core power is extremly good - it's notable when you work with many apps at the same time. Cheers Tom
  8. What tests did you do? ... some standard workflow we could reproduce?
  9. Hm ... I found some videos that shows fabric simulation. Yeah, it‘s not animation, maybe I used the wrong definition, sorry for that. I hope to create clothes and other fabrics directly in 3DCoat. But I‘m not sure if I can export and animate it proberly in other 3rd party software like Character Creator or Unity.
  10. Hi there, maybe it's a creepy question but let me ask: Is there a way to compare 3DCoat with ZBrush (ZB) and Marvelous Designer (MD) - in certain respects. I am mainly concerned with the upcoming version in 2021. Yes, I know, it isn't released yet. But there are some news out there. While ZB is primarly a sculpting and texturing tool, MD ist tool to create and animate clothes. So ... the news about the upcoming 3DCoat2021 shows some very interesting features - for both areas - clothes and sculpting (incl. texturing). If I may say so: 3DCoat currently IS a good sculpting tool at this time. But it seems, it's going to be a "Jack of all Trades". This leads me to the question - when 2021 comes out - is there any need to use more than 3DCoat2021? I am aware that the answer depends on the individual scenario but if I can create AND animate clothes, I think I do not need MD. If I can sculpt in a similar way like ZB, I do not need ZB and so on. These are only some thoughts. Maybe someone can "think with me". Cheers Tom
  11. Ah yeah. You're right. I saw it on my iPhone (Safari) - the counter didn't work in the Safari browser, so I couldn't see the countdown.
  12. Hi there, I own a pro license of 3D Coat 4. Now I heard, that - when 2021 will arise - the license model will be changed. Today, the homepage shows only a hint to an "individual" license (If you buy now, you get this for free). But what means "individual" regarding to my actual professional license? I'm not shure what to do. I am an indie dev, so I need a commercial license. In the moment there are a "amateur" and "professionell" license. Does the "individual" license means a replacement for the amateur? If so, what about professional license with commercial use rights? Btw. the homepage shows a $100 Black Friday offer - but the shop doesn't! So ... I'm not sure if I should buy now an additional pro license (for getting 2021) or have to wait for any upgrade offer. There's no information about. That's sad. What will a upgrade price be - for pro license? Cheers Tom
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