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ao62

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  1. Thank you for your advice! solved. I learned a lot. Thank you!
  2. Share data. what does that mean? I uploaded it to dropbox. https://www.dropbox.com/s/irmtrgk7nh7dvf7/2.fbx?dl=0
  3. Thank you for your reply! The purpose is to paint. Assigning the same material. In the case of 3Dcoat, it splits.
  4. Thank you for your advice. The 3Dcoat I'm using is 4.9.67. There is no beta function. Is there any other way to avoid the error that the material splits? No error has occurred in substance painter.
  5. I have assigned materials to each part. But, The material is split. It does not split with the substance painter. How can I avoid it?
  6. Thank you for answering!
  7. There are multiple materials. Is it possible to unify the materials into one?
  8. Thank you for your reply! It was 4.9.37. updated. The version has been changed to 4.9.67. I tried again. The painting was successful. But, The back side has disappeared.
  9. Thank you for your reply! I used a MAYA sphere (default). I failed.
  10. Thank you for your reply! I painted it without a mask. However I got an error. There was a place painted in gray. The number of layers that have not been created is increasing.
  11. Thank you for your reply! I try not to overlap each material. Is it due to the mask function of Photoshop? This is what happened when I used a lot of masks.
  12. I used the cooperation with Photoshop. The result was not reflected. It was a strange result. How can I solve it?
  13. Thank you for your reply! I was able to blur it. But, My hope is a wide blur. (Shift + pen) This method of blurring did not allow wide blurring. [You also have smoothing in the Color Operations tool in the Tool Panel] Is this the panel?
  14. Is there a function to blur the color painted in this way? And Is there a way to blur the UV breaks?
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