Thank you for your advice.
The 3Dcoat I'm using is 4.9.67.
There is no beta function.
Is there any other way to avoid the error that the material splits?
No error has occurred in substance painter.
Thank you for your reply!
It was 4.9.37.
updated.
The version has been changed to 4.9.67.
I tried again.
The painting was successful.
But,
The back side has disappeared.
Thank you for your reply!
I painted it without a mask.
However
I got an error.
There was a place painted in gray.
The number of layers that have not been created is increasing.
Thank you for your reply!
I try not to overlap each material.
Is it due to the mask function of Photoshop?
This is what happened when I used a lot of masks.
Thank you for your reply!
I was able to blur it.
But,
My hope is a wide blur.
(Shift + pen)
This method of blurring did not allow wide blurring.
[You also have smoothing in the Color Operations tool in the Tool Panel]
Is this the panel?