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lifelover90

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  1. That's very strange, indeed. With me it creates more polygroups within the same polygroup layer and cannot clear seams.
  2. Yes, it is and yet if I try to clear the seams, they still remain intact.
  3. So I'm doing retopo and all of the sudden 3D coat starts to create a different polygroup within the same polygroup layer including seams. I tried to manually clear each one as well as applied 'clear all seams', however it did not work. Can anybody help out with this?
  4. I've just started learning 3D Coat and I imported an FBX file with a number of meshes together from Zbrush in order to perform retopology. However, I couldn't find a way how to isolate each object on the character while I perform the work - in other words similarly as one would do via Zbrush's polygroups feature. Can anybody share some wisdom? PS: Happy new year all!
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