Elemeno
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Everything posted by Elemeno
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awwww exciting times!! i feel bad talking about development , its not because im unhappy.. im just over curious , the software is constantly changing and its exciting that i cant wait lol new ui would be amazing , i really feel like that would help so many others when starting out on this software
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yea i know should be amazing... but i was hoping the paintroom was getting attention , i heard in 2022 that the paintroom is being worked on but i havent heard anything, would be amazing if they had a roadmap of features being worked on so as a colelctive we could vote for would benefit us all the most
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Multi-res, subdivision sculpting with UVs - Feature Request
Elemeno replied to AntonTenitsky's topic in Feature requests
nobody is saying we dont want proper topology, infact they confirmed on youtube that 3dc was getting quad topology in surface mode... but changing from tris to quads and then changing how multires works and how RES+ works takes time ... give them some time , they are working on paint room, modelling and sculpting as much as possible they arent a big team just support and hopefully the features turn up -
[Solved] more sculpting tools for hard surface modelling
Elemeno replied to Elemeno's topic in Feature requests
how didnt i know this.... thank you -
i love modeling inside 3dcoat, not using poly tools but the sculpting ones, its so fast and im not limited to my topology, but i was finding making shapes for cutting a bit slow, could we have some sort of curve-to flat mesh and then thicken it ... so we can draw out of copy a shape and then get volume into that shape , we can then cut using it
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i was curious because as im not a programmer , im not really caring for python, is there a way we vote or its discussed ? dont think that im truly hating on the new update as im not, i know alot of people out there will be able to create amazing things.. but i was hoping for some love with the paint room and a new ui...
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in the preferences you can send your layers to an external 2d editor... but i have multiple for different uses , instead of constantly changing it in preferences depending on what im working on , can we have multiple links and then an options in EDIT that allows us to send it to a specific 2s editor?
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what you can do if edit the projection into photoshop or clip studio and use their vast selection of brushes and keep changing between the two, process is slightly slower than being inside the 3dcoat but not much
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About standart blend in sculpt room
Elemeno replied to Foredencore's question in Questions & Answers
ive done a quick video of what you can use ... the blend modes are for paint only Desktop 04-06-2023 12-23-03.mp4 -
in your tool options reset axis
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no, but what you can do is use a vox layer tool on an area you what to retopo, extrude with a small thickness and then autopo that area,
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but its currently broken
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the select tool in modelling and retopo has boxes above showing the selection type vertice,edge and face an auto depending on what one you select first
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[Bug] Apply UV Set leaving Normal map artefacts
Elemeno replied to DMG's question in Questions & Answers
yea 3dcoats bakes are broken -
[Bug] Apply UV Set leaving Normal map artefacts
Elemeno replied to DMG's question in Questions & Answers
i dont know but im getting some funky bakes.... so im gonna test with painter and marmo and see if its 3dc -
you set them up ...
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[Solved] Destroyed mesh !
Elemeno replied to ajz3d's topic in SOS! If you need urgent help for 3DCoat
i cant say ive ever used proxy mode, have you tried multires in surface mode? -
@Staglaitor I have no idea what you mean , can you record what it is in modo and i can say if its possible inside 3dc
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Recently, 3dcoat has not been updated with a new version
Elemeno replied to zf3d's topic in General discussion
imagine the smart material preview like a mask tool , when you add a smart material , imagine its instantly added a black mask, with each stroke you add white ... its quite useful but its nowhere near SP , but 3dcoat has huge advantages elsewhere , hopefully the ui gets improvements .... its a little out dated now -
About standart blend in sculpt room
Elemeno replied to Foredencore's question in Questions & Answers
no only depth opacity , in surface mode, the rest are just universal for painting room etc.