Vooka replied to Vooka's topic in General 3DCoatI solved it. When importing, "Import v\o Voxelisation" need to be checked for the layers to be imported, and not have the 3DCoat merge everything into one object.
Vooka posted a topic in General 3DCoatI am following a tutorial in which a guy moves a sculpt( with multiple layers\subtools) from Zbrush to 3Dcoat as one single OBJ. On import into 3Dcoat, he gets all the subtools as layers and can turn them off or on individually. I followed everything exactly but when I import the sculpt into 3Dcoat, it merges everything into one mesh, and I have no idea how to prevent that. We also have the same versions of the programs. I also do not think the problem is with Zbrush as I literally followed the same settings he used. Does anyone know how can I fix this? Thank you